What changed
0 fixes0 additions2 changes2 removals
- Compatibility
- Gameplay
- UI and audio
changedSpeaking of which, if you haven't already, we invite you to request a beta key in our steam forums . And as always, a big thanks to everyone who took the time to provide feedback, some of which already made it into 1.5.0:
changedFeatures & gameplay - Retain full corporate empire control during fast time mode - Option to build an SPV now shows regardless where the executive knowing financial engineering is - Freqerique Huber drops a hint about where to find a lobby
removedUI improvements - remove spacing on feedback form input
removedFixes - Planes of fired executives are now removed from the map - Pressing "h" or middle mouse button should no longer toggle marketscape visibility or any other screen - Disable unintentional keyboard shortcuts - Show custom charname in missed places (courses, geistnet, votes) - Do not show "assign executives" prompt when floor has an upgrade under construction
Holonoptic changes
changedSpeaking of which, if you haven't already, we invite you to request a beta key in our steam forums . And as always, a big thanks to everyone who took the time to provide feedback, some of which already made it into 1.5.0:
changedFeatures & gameplay - Retain full corporate empire control during fast time mode - Option to build an SPV now shows regardless where the executive knowing financial engineering is - Freqerique Huber drops a hint about where to find a lobby
removedUI improvements - remove spacing on feedback form input
removedFixes - Planes of fired executives are now removed from the map - Pressing "h" or middle mouse button should no longer toggle marketscape visibility or any other screen - Disable unintentional keyboard shortcuts - Show custom charname in missed places (courses, geistnet, votes) - Do not show "assign executives" prompt when floor has an upgrade under construction
Dear secret vice presidents and office drones
Today's patch brings an overhaul that has been requested for a longer time: the ability to still do stuff while advancing time fast on the marketscape. This change was somewhat tricky but tested out well internally. Please report if you notice anything weird.
Speaking of which, if you haven't already, we invite you to request a beta key in our steam forums. And as always, a big thanks to everyone who took the time to provide feedback, some of which already made it into 1.5.0:
Features & gameplay - Retain full corporate empire control during fast time mode - Option to build an SPV now shows regardless where the executive knowing financial engineering is - Freqerique Huber drops a hint about where to find a lobby
UI improvements - remove spacing on feedback form input
Fixes - Planes of fired executives are now removed from the map - Pressing "h" or middle mouse button should no longer toggle marketscape visibility or any other screen - Disable unintentional keyboard shortcuts - Show custom charname in missed places (courses, geistnet, votes) - Do not show "assign executives" prompt when floor has an upgrade under construction