Full notes
Full Holoception update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
New Update is Live! The past 24 hours have been very intense for us, we didn't sleep much...
We really want Holoception to be a great experience and we carefully listen to every feedback to improve the game.
We reworked the 1st Person Locomotion according to many feedbacks we received. (more changes to come)
In addition we added full Strafe locomotion working in 3rd Person as well. This can be switched in the Tutorial and in the Home by just walking on a platform. (See below)
The Menu is now also accessible with the left menu button (Oculus Touch, Index (B Button), Vive Wands) as well as the Left Wrist Watch Button in the game. The first waves in the First level is now easier. Holding 2 handed guns is easier in 1st Person and should feel more natural.
More details below:
--------- Features -------- - Reworked 1st Person Locomotion (Better Strafing and Turning, Step Rotation) - New Strafe Locomotion mode for 3rd Person - Can choose Locomotion mode in Tutorial and Home (Directional/Strafe) - More weapons to test in the Tutorial - Can also open Holoception Menu with controller menu button (and wrist watch) (B Button for the Index)
--------- Bug fixes and Improvements -------- - Baseball Bat unlocked by default when leaving Tutorial - Holding 2 handed guns is easier in 1st Person - First Wave of enemies is easier - Easier and Better grabbing of enemies - Easier Grabbing of props in Holsters - Easier To Zoom and Rotate Camera with Vive Wands - Reactivating arms collisions correctly after dropping an object
--------- Known issues -------- - 2 handed weapons clip when too close to the head in 1st person - Enemies can rarely be jittery when grabbed - 1st Person Locomotion still needs some work and Smooth Rotation is coming
Source
Changelog.gg summarizes and formats this update. How we read updates.
