Full notes
Full Holoception update
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What changed
- Gameplay
It's here: The New Tutorial!
We created a completely new Tutorial with little tasks to ease new players in the complex controls of Holoception and added a new Calibrator at the start screen.
On top of that, we simplified the progression system: - You don't need to pick up Fragments and Sandwiches anymore, just walk over them. - No need to print your weapons anymore, just grab them from the arsenal to buy them.
Additionally, many improvements have been made on the calibration and camera system to improve the player's experience.
We’d love to hear your feedback!
**0.2.20** --------- Features and Improvements -------- New TUTORIAL with a serie of HOLOLAB experiences Dynamically show controls in Tutorial Show real controllers in Tutorial (Oculus, Index, Wands) New CALIBRATOR in loading screen (no more in home) Simplified Unlocking of weapons and Progression in the Arena mode Auto buy weapons from rack (no more scanner) Grabbing points are more visible Objects are easier to throw Enemies have attack voices Simulator unlocks more weapons New Camera Options (Adjust Height Offset and Rotation Speed in Menu) Improvements for Locomotion on SteamVR X-Ray Vision in Tutorial: dissolves walls between your Camera and the Puppet Changed Wands movement input back to Dpad position instead of Swipe (based on feedback) Glasses will not obscure view in First Person --------- Bug fixes -------- Fixed infinite protective pose Fixed the bad posture in 1st person in SteamVR Fixed the jittery rotation in first person when far from the center of tracking space many other small bug fixes and improvements
--------- Known Issues -------- Hologloves: hard to throw objects far away
Source
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