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Steam News18 February 20264mo ago

(game loop & speed, some game and UI tweaks)

there were some optimization gains to be had and game loop/PC should be running much faster now fix when running should stop at passages splits near screen/dungeon edges wands not going through doors fix new 'L' status

Full notes

Full Hollows Of Rogue update

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What changed

1 fix1 addition3 changes0 removals
  • Performance
  • Gameplay
changedthere were some optimization gains to be had and game loop/PC should be running much faster now
fixedfix when running should stop at passages splits near screen/dungeon edges
addednew 'L' status - when PC can see all monsters on the level after drinking potion of see monsters (separated from 'I' when PC can see invisibles/phantoms)
changedplayer gains XP after successfully reading a scroll now, also XP gains from food and potion of experience were adjusted to up to 5%, resp. 10% of current XP
changedtweaked visuals of menu and dungeon overlay

Hollows Of Rogue changes

changedthere were some optimization gains to be had and game loop/PC should be running much faster now
fixedfix when running should stop at passages splits near screen/dungeon edges
addednew 'L' status - when PC can see all monsters on the level after drinking potion of see monsters (separated from 'I' when PC can see invisibles/phantoms)
changedplayer gains XP after successfully reading a scroll now, also XP gains from food and potion of experience were adjusted to up to 5%, resp. 10% of current XP
changedtweaked visuals of menu and dungeon overlay
  • there were some optimization gains to be had and game loop/PC should be running much faster now

  • fix when running should stop at passages splits near screen/dungeon edges

  • wands not going through doors fix

  • new 'L' status - when PC can see all monsters on the level after drinking potion of see monsters (separated from 'I' when PC can see invisibles/phantoms)

  • player gains XP after successfully reading a scroll now, also XP gains from food and potion of experience were adjusted to up to 5%, resp. 10% of current XP

  • text labels on menu buttons can be turned on/off in Settings

  • tweaked visuals of menu and dungeon overlay

  • some bugfixes

    This scroll is identified now and ends here

Source

Steam News / 18 February 2026

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