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Steam News13 August 202510mo ago

GAMEDEV LOG #10

Hello everyone! 👋 We’ve just wrapped up one of the last big technical tasks before Early Access - the save system. 💾 It’s working smoothly, so you’ll be able to keep your progress without any issues.

In this update1

Full notes

Full Holiday Motel Simulator update

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Repeated intro

Hello everyone! đź‘‹

What changed

0 fixes2 additions1 change0 removals
  • Balance
  • UI and audio
  • Gameplay
changedWe’ve just wrapped up one of the last big technical tasks before Early Access - the save system . 💾 It’s working smoothly, so you’ll be able to keep your progress without any issues. Right now, we’re polishing the final gameplay mechanics for the continuous play mode that unlocks after finishing the story missions - making sure room standards, overall motel quality, and rental profits are calculated correctly. 🌟
addedWe’re also working on localizations 🌍 - our goal is to have as many languages as possible ready for the Early Access launch, with more to be added in the future.
addedA Look Back🌆 Surroundings – Then vs. Now What was once a barren landscape has become a lively, colorful part of the motel experience. We’ve added details, improved lighting, and made sure every area tells a story.

Holiday Motel Simulator changes

changedWe’ve just wrapped up one of the last big technical tasks before Early Access - the save system . 💾 It’s working smoothly, so you’ll be able to keep your progress without any issues. Right now, we’re polishing the final gameplay mechanics for the continuous play mode that unlocks after finishing the story missions - making sure room standards, overall motel quality, and rental profits are calculated correctly. 🌟
addedWe’re also working on localizations 🌍 - our goal is to have as many languages as possible ready for the Early Access launch, with more to be added in the future.
added🌆 Surroundings – Then vs. Now What was once a barren landscape has become a lively, colorful part of the motel experience. We’ve added details, improved lighting, and made sure every area tells a story.

We’ve just wrapped up one of the last big technical tasks before Early Access - the save system. 💾 It’s working smoothly, so you’ll be able to keep your progress without any issues. Right now, we’re polishing the final gameplay mechanics for the continuous play mode that unlocks after finishing the story missions - making sure room standards, overall motel quality, and rental profits are calculated correctly. 🌟

We’re also working on localizations 🌍 - our goal is to have as many languages as possible ready for the Early Access launch, with more to be added in the future.

A Look Back

With the big launch just around the corner, we thought it would be fun to take you on a little trip back in time and see how far the game has come over the past year. ⏳ Some of these places might look familiar… or maybe they didn’t even exist back then! 👀

🏝️ The Beach Last year… there wasn’t even a beach to visit. Now? The beach is alive, full of atmosphere, and ready for your guests to enjoy. Steam post image

🏨 Motel Rooms Back in early development, our rooms were… let’s say “minimalist.” Now they’re fully equipped, cozy, and ready to welcome travelers from all walks of life.

🌆 Surroundings – Then vs. Now What was once a barren landscape has become a lively, colorful part of the motel experience. We’ve added details, improved lighting, and made sure every area tells a story.

We’re getting closer and closer to letting you check in for your first stay at the Holiday Motel Simulator in Early Access. 💥 Thank you for being part of this journey – see you soon at the reception desk! 🛎️

Source

Steam News / 13 August 2025

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