Full notes
Full Holiday Motel Simulator update
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Repeated intro
Hey Motelers!
What changed
- Performance
- Balance
Huge thanks for all the bug reports and messages you’ve been sending in. We’ve gone through everything, organized it, and we’re already working on fixes. We’re also planning to move the whole project to a newer version of Unreal Engine, which should improve stability, performance, and just make the game run smoother overall.
We’ve got a lot on our plate and not a huge team, but our number one priority right now is getting the core version of the game running without issues. It really means a lot to us that, even with some bugs still around, so many of you are telling us that you’re enjoying the game and the atmosphere. That gives us a ton of motivation to keep pushing.
Some bugs are tricky to reproduce, but while moving to the newer engine, we’ll be reviewing the code again from top to bottom, which gives us a good chance to catch and fix the more stubborn issues too.
We truly appreciate your patience and support. There aren’t many of us, but we’re putting everything we’ve got into making this experience as enjoyable as possible.
And once we get the stability and bugs sorted out, we’ll be able to focus on improving the overall gameplay experience and refining the existing systems. The goal is simply to make the game feel better and smoother to play.
Yours
Red Phoenix Team
Source
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