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Steam News14 December 20256mo ago

WORK IN PROGRESS - UPDATE

We’d like to share a quick update on the progress of the upcoming patch 👋 At this stage, we have successfully migrated the entire project and game code to the latest Unreal Engine 5.

Full notes

Full Holiday Motel Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change1 removal
  • Maps
  • Performance
  • UI and audio
  • Compatibility
  • Gameplay
changedWe’d like to share a quick update on the progress of the upcoming patch 👋 At this stage, we have successfully migrated the entire project and game code to the latest Unreal Engine 5.7 , resulting in improved stability and a small FPS boost .
removedWe have also completely reworked the save system . It no longer stores unnecessary or removed objects (such as items discarded, trashed, or sold during missions), which should fix several minor bugs, significantly improve stability , and reduce loading times .
addedIn addition, the game settings menu has been fully redesigned . The previous version caused too many issues, so the new menu is now more compact and, most importantly, correctly saves all player settings .
addedWe are currently running internal tests . After upgrading to a newer Unreal Engine version, some older mechanics introduced minor issues, which we are actively fixing and refining to ensure smoother gameplay. Once internal testing is complete, we’ll move on to beta testing .
addedLater on, we also plan to introduce some Quality of Life improvements and a few small new features to enhance player comfort—but what exactly will be added remains a secret for now 👀

We’d like to share a quick update on the progress of the upcoming patch 👋 At this stage, we have successfully migrated the entire project and game code to the latest Unreal Engine 5.7, resulting in improved stability and a small FPS boost.

We have also completely reworked the save system. It no longer stores unnecessary or removed objects (such as items discarded, trashed, or sold during missions), which should fix several minor bugs, significantly improve stability, and reduce loading times.

In addition, the game settings menu has been fully redesigned. The previous version caused too many issues, so the new menu is now more compact and, most importantly, correctly saves all player settings.

We are currently running internal tests. After upgrading to a newer Unreal Engine version, some older mechanics introduced minor issues, which we are actively fixing and refining to ensure smoother gameplay. Once internal testing is complete, we’ll move on to beta testing.

Later on, we also plan to introduce some Quality of Life improvements and a few small new features to enhance player comfort—but what exactly will be added remains a secret for now 👀

Thank you for your patience and support! 💙

Yours

RED PHOENIX TEAM

Source

Steam News / 14 December 2025

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