HomeGamesUpdatesPricingMethodology
Steam News8 May 20261mo ago

Demo 0.0.751 — Trap Rework & Burn Fix

Hey survivors! We've pushed a small but meaningful update to the Demo. This patch focuses on making traps fairer to spot and resolving a frustrating death-loop bug at the Base campfire.

Full notes

Full Holey update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey survivors! We've pushed a small but meaningful update to the Demo. This patch focuses on making traps fairer to spot and resolving a frustrating death-loop bug at the Base campfire.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Balance
changedImprovements
changedReplaced ground spike traps — which were difficult to notice — with wire traps that are much easier to detect, giving players a fairer chance to react.
fixedFixed an issue where a player who died while on fire at the Base campfire would continue burning upon respawn, causing repeated damage.

Holey changes

changedImprovements
changedReplaced ground spike traps — which were difficult to notice — with wire traps that are much easier to detect, giving players a fairer chance to react.
fixedFixed an issue where a player who died while on fire at the Base campfire would continue burning upon respawn, causing repeated damage.

Improvements

  • Replaced ground spike traps — which were difficult to notice — with wire traps that are much easier to detect, giving players a fairer chance to react.

Bug fixes

  • Fixed an issue where a player who died while on fire at the Base campfire would continue burning upon respawn, causing repeated damage.

Thanks for playing the Demo and sending in your feedback — it directly shapes updates like this one. Keep the reports coming, and we'll keep making the game better.

Source

Steam News / 8 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.