In this update2
Full notes
Full HistoriCity: Florence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
HistoriCity: Florence changes
Features:
First ever demo time limit boost, from 90 to 120 minutes (!)
Density! In the biggest ever change to our core gameplay loop, houses now require surrounding density in order to upgrade, leading to much more strategic and compelling gameplay and a natural 'dense core, sparse outskirts' gradient of housing types in your city
New or refreshed UI for desirability and job assignments panels, grand objectives overlay, resource bar, help text, progress bars, select cursor, and job wheels
New logic determining the arrival of Masters, to better ensure you can put their abilities to immediate use
New custom mouse cursors for job assignments and master movement
Refined toolhints to better help new players
Bugs Fixed:
Olive press worker animation clipped through model
Well didn't show scaffolding effect on upgrading
Source
Changelog.gg summarizes and formats this update. How we read updates.
