In this update3
Full notes
Full HistoriCity: Florence update
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What changed
- UI and audio
- Gameplay
HistoriCity: Florence changes
Features
added tooltips to all elements in the emporium trade UI
production building descriptions include the category of produced resources (basic food / luxury food / fine good)
Tuning
cancelling an active trade deal no longer counts as a trade failure
Fixes
advanced decorations do not unlock even after constructing required buildings
after changing screen resolution, edge panning boundaries become inaccurate until game is restarted
decorations do not cast shadows
upgrading a structure throws an error when upgraded structure cannot hold all existing resource types
upgrading a structure sometimes throws an error regarding pickup reservations
constable state machine sometimes throws error when quitting game
highlighting decorations sometimes logs debug warning
Source
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