Full notes
Full High Seas, High Profits! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Features: * You can now freely change your mayor's goals, if he has enough respect for you. * City summary in the world view has been updated to be nicer & offer more info.
QoL & balancing: * There is now a "Credits" section where I can thank people for their help! * There are now 2 new icons showing pop happiness (for content and unhappy) * Pop count and mood is now also shown in the world view. * Cities having multiple missing goods or offering more than 3 bonuses now show a "+X" tag next to bonuses or missing goods * The new Detailed building Ui now also shows the remaining construction time for businesses still under construction
Bugs: * Production and consumption values were cut to integers in the trading window, while the correct values were showed in the traders hall. * The buttons to 'Load none' and 'Load maximum' in the automatic convoy trade helper would not work. * Goods were not correctly ordered in the automatic trade window for languages other than english.
Source
Changelog.gg summarizes and formats this update. How we read updates.
