In this update2
Full notes
Full Hidden Dogs: In the Dog House update
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Repeated intro
Hello dog fans! π
What changed
- Gameplay
- UI and audio
- Fixes
Hidden Dogs: In the Dog House changes
Here's a tiny patch with lots of small changes that make the game better.
I'm in the middle of a nice big patch that will add a new mode to the game. Stay tuned!
Chris πΆ
Small Changes
The first level of Biff's Pub area is now the Pub Cellar.
When using the whistle on the last few dogs, the camera will focus on a dog.
Our Level Victory animation now has more juice!
The intro cinematic is now faster, and focuses on an area of the game when finished.
The Winter DLC icon is now faded when disabled.
Adjusted the colour for Story Mode icon.
Options menu tweaked.
Reduced the number of dog barks playing during the title theme.
Moved the flight path of a hot air balloon, so it doesn't appear on the title screen.
Bug Fixes
Fixed a game breaking issue when finding the magnifying glass too quickly in the tutorial.
The introductory dog dialogues will no longer appear in levels.
Stats UI would appear in levels after resetting the game, that's fixed!
Responsibility for the cooldown timing of the hover sound effect is now with FMOD.
Frequently used sounds (dog barks) are now tied to a single audio instance, so makes fewer duplicate sounds barks will appear!
Fixed the cats eyes hiss still playing when leaving a level.
Source
Changelog.gg summarizes and formats this update. How we read updates.
