In this update4
Full notes
Full Hidden Dogs: In the Dog House update
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Repeated intro
Hello dog fans! 🐶
What changed
- Maps
- UI and audio
- Performance
Hidden Dogs: In the Dog House changes
We've been busy improving our map!
The map has always got your from level to level, but the experience wasn't as great as it could be...
So we simplified things.
Introducing - the Map Rework patch!
Map Improvements
Locks & Keys - Levels no longer require keys, only Areas need a key to unlock!
Visual Updates - Visual improvements so map icons (levels, dog dialogue and flags) are clearer.
Inactive Icons - Added 'Inactive' icons to the map. Upcoming levels and dialogue are now visible.
Map Progress - After exiting a level you see the old state of the map, then changes pop into view.
Some icons have been recoloured.
Icon placement has been adjusted for clarity.
Map Cinematics
Added 'Area Unlock' cinematics.
Added a 'Unlocked the Village Fete' cinematic.
Map Improvements - Winter Wonderland
Snow has been has been cleaned up!
DLC does not automatically turn on at the start of the game.
Bugfixes
Whistle lasts a little longer when finding the last few dogs.
Fixed a stutter when the UI first appears on 'Start' of the game.
Fixed performance issues caused by the transport moving around the level.
Source
Changelog.gg summarizes and formats this update. How we read updates.
