In this update7
Full notes
Full Hidden Dogs: In the Dog House update
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Repeated intro
Hello dog friends and followers! 👋🐶
What changed
- Gameplay
- Maps
- UI and audio
Hidden Dogs: In the Dog House changes
Today, we've got a big patch to share.
Our patch adds; a new tutorial level, new achievements, and an improved story mode! 🎉
Along with many, many small improvements!
We've got more coming, and future patches will focus on new, free content for Hidden Dogs! 👀
Thank you - and please leave a review if you're enjoying our game! 👍
Chris
Patch Notes - Tutorial Patch
Big Changes
New Tutorial Level 🎓
We've added a brand new micro level - the Kitchen!
The Kitchen includes a tutorial for new players.
The Kitchen is in Guide's house. Returning players can play with the Kitchen as a normal level.
Tutorial Achievements 🎓
There are 4 new achievements for completing the tutorial level.
For returning players, if you completed the tutorial before, you'll automatically get the new achievements!
Improved Story Mode 📖
We've improved how our story is delivered, and given you an option to play without the story.
Story Mode - On!
On each area unlocked, a dog dialogue will pop up.
All dog dialogues will appear automatically when unlocked!
Story Mode - Off.
No dog dialogues will appear, just find the hidden objects.
Note: For the final, 'Complete The Game' achievement, you always need to click the last dog dialogue!
Social Links 🔗
Our title screen now has links to our Instagram and YouTube channels, follow us for updates.
Press Esc while on the map to access the menu!
Little Changes
During a level, a chime sound effect plays when all dogs or items are found.
The total number of items in a level is now shown.
When on the map, pressing Esc goes to the title screen
Guide's information pop-ups are now clearer and more tidy.
A help button has been added (press Esc while in a level), this brings up all Guides information.
Admiral Egg Games splash screen now plays on game start.
When entering a level, the map music now fades out.
After finding all the hidden objects in the game, a cutscene will focus on final dog dialogue.
The Village Fete cutscene has been improved with sound.
Fixed an issue where item descriptions in different languages would not load their font.
Invisible Changes
Improved font loading, which will smooth UI transition.
Hint system updated.
Whistle improved.
Longer text will now displaying correctly, and not go beyond its background.
Source
Changelog.gg summarizes and formats this update. How we read updates.
