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Steam News21 February 20265mo ago

Major Patch v1.4 - Level art refresh and more!

Hello all! ๐Ÿ‘‹ Here's our latest major patch! We've been polishing the base game and adding some secret content for reveal later in the year! ๐Ÿถ v1.4 Patch Notes! Level Refresh Fade out at edges of levels improved.

In this update7

Full notes

Full Hidden Dogs: In the Dog House update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all! ๐Ÿ‘‹

What changed

0 fixes5 additions12 changes1 removal
  • Gameplay
  • Maps
  • Performance
  • UI and audio
addedHere's our latest major patch! We've been polishing the base game and adding some secret content for reveal later in the year! ๐Ÿถ
changedLevel RefreshFade out at edges of levels improved.
changedLevel RefreshLevel bounds improved.
addedTransitions on LoadingNew fade animations play when loading levels and the map.
removedWhistle ReworkExclamation marks no longer spawn in random locations, the closest to the middle of your view will spawn first.
changedWhistle ReworkExclamation marks now spawn and disappear quickly when many hidden objects are in the scene.

Hidden Dogs: In the Dog House changes

addedHere's our latest major patch! We've been polishing the base game and adding some secret content for reveal later in the year! ๐Ÿถ
changedFade out at edges of levels improved.
changedLevel bounds improved.
addedNew fade animations play when loading levels and the map.
removedExclamation marks no longer spawn in random locations, the closest to the middle of your view will spawn first.

Here's our latest major patch! We've been polishing the base game and adding some secret content for reveal later in the year! ๐Ÿถ

v1.4 Patch Notes!

Level Refresh

  • Fade out at edges of levels improved.

  • Level bounds improved.

Transitions on Loading

  • New fade animations play when loading levels and the map.

Whistle Rework

  • Exclamation marks no longer spawn in random locations, the closest to the middle of your view will spawn first.

  • Exclamation marks now spawn and disappear quickly when many hidden objects are in the scene.

  • Added whistle marks to the 'shape dog' puzzles.

  • Screen edge marks improved. They are larger and have a pulse animation.

  • Tuned the whistle cancel to stop mis-clicking.

Zoom

  • Added an icon (top right) in levels to show the status of zoom.

  • Zoom can be toggled using the icon.

Other

  • Moved to Unity 6.3.

  • Dog dialogue can now be cancelled at any time.

  • Balloons on the map will now rotate!

Bugfixes - Base Game

  • Colliders improved (all levels), so fewer mis-clicks should occur.

  • Train trucks will be coloured.

  • Performance improvements while on the map.

  • Level description and item description tooltips will scale properly to support longer text.

Bugfixes - Winter Wonderland

  • Improved the title screen cloud transition between Base and Winter DLC.

  • Music now is effected by changed in the options menu.

Source

Steam News / 21 February 2026

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