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Latest HexLands updates
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- HexLands
v0.44: Revamped New Player Experience, Starter Relics, and more!
Hi everyone! Some of you have already tried v0.44 because it has been out for 3 weeks now. But I haven't published an article for it till now because I was on a holiday and wanted to add some additional features and pol…
Patch notes21 changesFixGameplay - HexLands
v0.43: Collections & Unlock System!
Hi everyone! v0.43 is already here, sooner than usually updates are rolled out. This is due to implementing only one, big feature this time: meta progression! However, even though this patch took less time to roll out,…
Store6 changesGameplayServer - HexLands
v0.42: Sacred Relics, Sacred Islands, a new Starter Deck, and more!
Hi everyone! It's been an intense development cycle! This update would have been out 2 weeks ago, but right now we are planning to move out from our flat, have some personal issues on top, so I didn't really have a lot…
Event24 changesFixGameplay - HexLands
v0.41: Treasure Islands, Level Modifiers, Better Quests, Lots of QoL & Polish!
Hi everyone! It's been a busy period since the last update! I've added big features, like treasure islands and unique level modifiers, while also polished lots of things both visually and UX-wise. In the end I also mana…
Patch notes14 changesFixGameplay - HexLands
v0.40.0: Leaderboards, an Intro with Voice Acting and more Polish!
Hi guys! Three months have passed since the last feature update, but it's not due to laziness: I created a totally new trailer and completely overhauled the Steam page, including its descriptions, GIFs, and capsule art.…
Patch notes6 changesGameplayUI/audio - HexLands
v0.39.0: Bye-bye tile selling, say hello to Decrees! (and more!)
Hi guys! Only 20 days have passed since 0.38.0 and now 0.39.0 is here! This is a smaller update in size, but very important nevertheless! I know I promised new screenshots and a new trailer but after updating the screen…
Patch notes11 changesGameplayServer - HexLands
v0.38.0 is here! Shop, new cards, increased difficulty, reworks and more!
Hi guys! 0.38.0 is here! As always: if you'd like to get instant access to the playtest then all you have to do is join my Discord server! Just PM me and I'll grant you access. I'd love to hear you feedback! :) Instead…
Patch notes10 changesFixServer - HexLands
World Map and Card Upgrades inspired by Slay the Spire, UI Overhaul and more!
Hi guys! After 2 months of development, 0.37.0 is here! Before I would begin: if you'd like to get instant access to the playtest then all you have to do is join my Discord server! Just hit me up and I'll grant you acce…
Patch notes19 changesServerMaps - HexLands
v0.36.0 is here! Turn System Rework, Quest and Reputation System, and many more!
Hey guys! Finally, after 4 months of development, 0.36.0 is here! I'm sorry for not finishing it sooner, but while I didn't have a dayjob, I started putting lots of new features into the game. Once I had one again, my f…
Event14 changesGameplayServer - HexLands
v0.35.0 is out! Win FREE KEYS! New card mechanics, treasure chests and more!
Hi guys! Not so long ago 0.35.0 was released, but I didn't post the patch notes because first I wanted to make a devlog :) Feel free to check it out here: Before I would start listing the changes: I'm giving away 2 full…
Patch notes11 changesServerGameplay - HexLands
v0.34.0 is out! Overpopulation rewards, Trading Ports and more!
Hi guys! Sorry for not posting earlier, but ~17 days ago 0.34.0 was released, but I was too lazy to post the patch notes. The reason is that I immediately got a lot of feedback, and jumped into developing because I gues…
Patch notes8 changesFixGameplay - HexLands
Mega Update: Deckbuilding, Island Affixes, Gold, New Cards and more!
Hi guys, Long time no see, the last update was 5 months ago... Sorry for the long wait, let me tell you what happened... ^^ First, I "just" wanted to add a huge feature: choosing your next island! It wasn't just a quick…
Patch notes8 changesGameplayServer - HexLands
The Open Alpha Playtest is here, sign up today!
Hey guys, After months of closed and semi-open playtesting, finally the gates of Steam Playtesting are open! Steam post image Now everyone can test the alpha of HexLands! This phase focuses on the core gameplay and the…
Patch notes12 changesFixGameplay - HexLands
Open alpha! New card system, main menu, saving, and more!
Steam post image Hi guys, I didn't want to finish this year without having something more than a closed alpha... so a few days ago I uploaded the alpha of the game to a kind of public platform but I don't want to direct…
Patch notes4 changesServerGameplay - HexLands
A little sneak peek about some of the new mechanics! :)
Hi guys! Check out the bottom right corner. What do you think they are for? :) I'm planning to send out a few closed alpha builds next week. If the feedback is good, here comes the open alpha! So if you’d like try HexLa…
Patch notes1 changeServer - HexLands
Lumbercamps were too OP! So here's my fix! :)
Hi guys, This time I don't really have time to make a video about the latest change, so I thought I could talk about it the old fashioned way! :D Lumbercamps were OP. And this not so small issue (because lumber is a pre…
Announcement4 changesGameplayServer






