HomeGamesUpdatesPricingMethodology
Steam News4 November 20241y ago

v0.34.0 is out! Overpopulation rewards, Trading Ports and more!

Hi guys! Sorry for not posting earlier, but ~17 days ago 0.34.0 was released, but I was too lazy to post the patch notes.

In this update1

Full notes

Full HexLands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes3 removals
  • Events
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Server
removedHi guys!Reaching higher than the required population increases the starting resources of your next island ! Now that highscore is no longer the goal of the game, it felt wrong that overachieving didn't give you anything. So now there are 3 tiers, which upon reaching, each gives more and more extra percentage of resources on your next island! This way if you are good at the game, you get rewards, but the rewards won't scale endlessly, so you won't feel like you have to optimize the hell out of the game. ^^
removedHi guys!You no longer automatically carry over 10% of your resources to your next island.
fixedHi guys!Instead there is a new Trading Port building. Each time you build one, you'll increase the starting resources on your next island by a fixed, additive amoun t.
changedHi guys!Updated the image of Fishing Hut.
changedHi guys!Small balance changes and fixes.
changedHi guys!Lots of DevOps improvements.

HexLands changes

removedReaching higher than the required population increases the starting resources of your next island ! Now that highscore is no longer the goal of the game, it felt wrong that overachieving didn't give you anything. So now there are 3 tiers, which upon reaching, each gives more and more extra percentage of resources on your next island! This way if you are good at the game, you get rewards, but the rewards won't scale endlessly, so you won't feel like you have to optimize the hell out of the game. ^^
removedYou no longer automatically carry over 10% of your resources to your next island.
fixedInstead there is a new Trading Port building. Each time you build one, you'll increase the starting resources on your next island by a fixed, additive amoun t.
changedUpdated the image of Fishing Hut.
changedSmall balance changes and fixes.

Hi guys!

Sorry for not posting earlier, but ~17 days ago 0.34.0 was released, but I was too lazy to post the patch notes. The reason is that I immediately got a lot of feedback, and jumped into developing because I guess it's much more fun! ^^ But here are the changes, better late than never:

  • Reaching higher than the required population increases the starting resources of your next island!

    • Now that highscore is no longer the goal of the game, it felt wrong that overachieving didn't give you anything.

    • So now there are 3 tiers, which upon reaching, each gives more and more extra percentage of resources on your next island!

    • This way if you are good at the game, you get rewards, but the rewards won't scale endlessly, so you won't feel like you have to optimize the hell out of the game. ^^

  • You no longer automatically carry over 10% of your resources to your next island.

  • Instead there is a new Trading Port building. Each time you build one, you'll increase the starting resources on your next island by a fixed, additive amoun t.

  • Updated the image of Fishing Hut.

  • Small balance changes and fixes.

  • Lots of DevOps improvements.

  • Updated the game's description accross the stores to indicate that the game is no longer highscore but a campaign oriented.

That's it, I know it ain't much, but a good step towards the right direction. And due to this delay of publishing the patch notes, I'm happy to announce that v0.35.0 is soon out with tons of new cards and card mechanics! They are going to increase the depth of the game tremendously! ^^

Can't wait to show you all the new stuff, and as always, join my Discord server, just hit me up and I'll grant you instant access to the playtest! I'd love to hear you feedback!

Thanks for reading and have a nice week! Tudvari a.k.a. Portgate Studios

Source

Steam News / 4 November 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.