Full notes
Full Hexarchy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- Fixes
Experimental Rule Mode Updates
These changes are only when using the "Experimental Rules" option for skirmish and custom multiplayer games
Removed Embark hammer cost
Draw card draws 2 cards and costs 5 gold
Shuffle costs 5 gold
Redraw costs 5 gold
Base card burn gold increased to 5
Fixes
Fixed an issue where using a VPN with split-tunneling could cause single-player games to fail to load
Fixed an issue that could cause orders to very rarely time out in single player
Fixed an issue with the font for Flank Attack notifications in Portuguese
Fixed an error in the Player Explorer
Source
Changelog.gg summarizes and formats this update. How we read updates.
