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Steam News14 January 20265mo ago

Hexarchy 1.3.1241

Balance Fusilier strength reduced to 22 Blessings of the Sea no longer effects tile yield Forage no longer gathers gold yield from a hex Colosseum doubles chance to get a We Love You effect in a city Craftsmanship gold

Full notes

Full Hexarchy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions4 changes4 removals
  • Balance
  • Gameplay
  • Workshop
  • Fixes
  • UI and audio
changedBalanceFusilier strength reduced to 22
removedBalanceBlessings of the Sea no longer effects tile yield
removedBalanceForage no longer gathers gold yield from a hex
changedBalanceColosseum doubles chance to get a We Love You effect in a city
changedBalanceCraftsmanship gold gain reduced by half
changedBalanceWhen a city loses a population it also loses 1 stored happiness

Balance

  • Fusilier strength reduced to 22

  • Blessings of the Sea no longer effects tile yield

  • Forage no longer gathers gold yield from a hex

  • Colosseum doubles chance to get a We Love You effect in a city

  • Craftsmanship gold gain reduced by half

  • When a city loses a population it also loses 1 stored happiness

Fixes

  • Fixed an issue where Viking Frenzy lasted 2 turns instead of 1

  • Fixed issue with samurai idle animation where his feet would appear to float around

  • Fixed an issue where units built on barracks would not have hammer cost increased when redrawn

  • Fixed an issue where vision could be incorrectly blocked by a mountain

  • Fixed an issue where ranged unit charge attacks could fail to trigger if their targeted unit was eliminated before firing

  • Fixed an issue where canceling an attack order could leave the attack arrow on the screen

  • Fixed a localization issue with the multiplayer searching for game / lobby panel

  • Potentially fixed rare issue where a multiplayer game could fail to load

Misc

  • Added option to disable right click moves

  • Added option to force VSync to be disabled regardless of graphics quality setting

  • Charge can no longer be used on units that do not have an attack ability

  • Charge can no longer be used on a unit that captured or pillaged already this turn

Source

Steam News / 14 January 2026

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