Full notes
Full Heritage - A Dragon's Tale update
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What changed
- Performance
- Maps
- Gameplay
Heritage - A Dragon's Tale changes
Good afternoon! I have a patch today that addresses a potential crash issue and a few other bugs ^^
The sidequest at Eleicor Fortress could become unfinishable if the player died while the miniboss was dying
(Issue with old Save Data) If the pistol weapon was upgraded after the patch on February 10 2026 the game could crash due to the pistol's "level" value having previously been accidentally omitted from save data
Game crash in the cave section on the Isle of Awakening to go to the 2nd continent when using the teleporter
Level text would not update if you fast traveled to a new level while standing on top of another level icon on the world map
(QoL) Added an autosave point after the Mechos Battle and after the conclusion of Act 1
Be sure your version(s) in the game's titlebar and on the titlescreen match the version info on this post's title.
Thanks for playing, and let me know if anyone finds any issues! ^^ Hope you all have a great day ^^
Source
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