Full notes
Full Heritage - A Dragon's Tale update
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Repeated intro
Hey all, got a new patch for you today!
What changed
- Gameplay
- Balance
- Fixes
- Events
- UI and audio
- Maps
Heritage - A Dragon's Tale changes
- QoLAdded numbers for the player when they take damage or recover health when RPG Mode is active.
- BugFixed issue where the player could get stuck in the Necrocarpals grasp when they died and the game would softlock.
Bug: The puzzle in the lightning shrine would be auto-solved if you acquired the lightning spell upgrade elsewhere before solving the puzzle.
Bug: Manually skipping the cutscenes where you freed
the Gods
could cause your rewards to be skipped
Bug: Visual glitch where Flame would still be using his old sword during the mini-cutscene when unfreezing the warm springs in Glaciona
- TypoMultiple minor typos and grammatical errors were addressed
Bug: Flame would still show on the map when the fast-travel menu was open even if playing as
NO Body
Typo/Inaccuracy: Beta/unused desclh271001044usriptions for the Shadow Spell were accidentally left in.
- BugFixed issue where the previously-selected fast-travel location would remain selected IF that chosent location had been on the edge of the screen and the player moved the cursor beyond the selected location
As always, you can verify your game is up to date by the version info on the title screen and in the game window's title bar.
Thanks everyone for your continued support! Hope you're all having a great day ^^
Source
Changelog.gg summarizes and formats this update. How we read updates.
