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Steam News10 May 20206y ago

Patch Notes - 2020.05.09

This patch adds more gameplay and general improvements. This is the 2nd and final part of the gameplay and general improvements patch. The next patch will be the speed run patch!

Full notes

Full Herakles and the Princess of Troy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions3 changes3 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Store
addedThis patch adds more gameplay and general improvements. This is the 2nd and final part of the gameplay and general improvements patch. The next patch will be the speed run patch!
removedRagdolls are now automatically removed after 100 are on the screen. This number would never occur in normal play, but it is good to have to prevent all possible lag.
removedDropped weapons are now automatically removed after 100 are on the screen.
addedAdded a "hotkeys" command to the console. It displays possible hotkeys to press.
addedTested the new lightning with gamepad to ensure it works as intended.
addedBlocking dragon's fire with your shield now does a lot more damage. It is now the best way in regular play to deal damage to the dragon (except for the legendary weapons that you aquire after beating new game+).

This patch adds more gameplay and general improvements. This is the 2nd and final part of the gameplay and general improvements patch. The next patch will be the speed run patch!

  • Ragdolls are now automatically removed after 100 are on the screen. This number would never occur in normal play, but it is good to have to prevent all possible lag.

  • Dropped weapons are now automatically removed after 100 are on the screen.

  • Renamed dolphin to Delphinus. Delphinus makes more sense for Greek mythology. She was a dolphin that helped Poseidon, and in return he placed her amongst the stars (as a constellation).

  • Added a "hotkeys" command to the console. It displays possible hotkeys to press.

  • Tested the new lightning with gamepad to ensure it works as intended.

  • Blocking dragon's fire with your shield now does a lot more damage. It is now the best way in regular play to deal damage to the dragon (except for the legendary weapons that you aquire after beating new game+).

  • You can now hover your large club over the camp fire before entering the hydra's lair to transform it into a torch. Also changed it so that the number of hydra's that spawn will be different based on if you have a torch or not. This balances things out.

  • Fixed a sound bug that caused the normal thud/ragdoll death sound play when hitting an enemy with your boat, even if ragdolls was disabled.

  • Some Laomedon feathers could drop outside of the player's reach at the edge of the screen. Feathers will now always be attainable.

  • The player could press "Ctrl" on the final level to cause the screen to shake. This was for the developer for when I was testing screen shake system. I have disabled it for "release" mode.

  • Added a fun new secret on the level, "Ahoy!".

  • Fixed bug that caused "New Buff Available" popup to not go away after collecting the new buff.

  • Fixed bug that caused death sound to constinuously play if the player had Invinicibility enabled and kept taking fatal damage.

  • Added the Shop section to the Arcade popup. It contains the t-shirt and will one day contain other merch.

  • Updated the cover art's final form in the credits. It was the older non-crisp version.

  • Added the t-shirt designer to the credits.

  • Updated all of the game's patch notes to have updated images. It now shows the patch name on each patch image.

Source

Steam News / 10 May 2020

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