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Steam News19 March 20242y ago

Beta Patch v20240319.13

Hey all! We’ve been working to improve the feel of combat. The goal is to keep the flow of skating as you fight enemies. Or, put another way, to make enemies another useful tool for getting big combos.

In this update4

Full notes

Full Helskate update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all!

What changed

1 fix3 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedImprovementsAdded option for character relative controls
addedImprovementsAdded “Classic” camera mode
changedImprovementsImproved hit detection
changedImprovementsImproved usability of the “Combo Shield”
changedCombat changesKnock-back’d Enemies now take damage (and bounce!) when hitting walls and each other
addedCombat changesIncreased enemy health to balance against new movement and damage options

Helskate changes

addedAdded option for character relative controls
addedAdded “Classic” camera mode
changedImproved hit detection
changedImproved usability of the “Combo Shield”
changedKnock-back’d Enemies now take damage (and bounce!) when hitting walls and each other

We’ve been working to improve the feel of combat. The goal is to keep the flow of skating as you fight enemies. Or, put another way, to make enemies another useful tool for getting big combos. Let us know what you think of the changes on Discord or in the comments.

Thanks so much!

CHANGELOG

Improvements

  • Added option for character relative controls

  • Added “Classic” camera mode

  • “Triangular” level is arted-up

  • “Donut” level is arted-up

  • “Garbage” level arted-up

  • Improved hit detection

  • Improved usability of the “Combo Shield”

Combat changes

  • Carry force (ground) - enemies inherit player velocity when hit to improve flow and feel

  • Juggle force (air) - player will reorient to hit nearby enemies in the air and stay in the air for a bit after a hit

  • Knock-back’d Enemies now take damage (and bounce!) when hitting walls and each other

  • Increased enemy health to balance against new movement and damage options

  • Improved speed and feel of magnetting to enemies

Bugfixes

  • Fixed tattooshop disappearing

Thanks for playing! Phantom Coast

Source

Steam News / 19 March 2024

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