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Steam News25 March 20251y ago

Post Launch Patch - Mar 25, 2025

Hey folks! Thanks for your patience. We had a bit of an issue switching Git servers but are now back up and running.

Full notes

Full Helskate update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks! Thanks for your patience. We had a bit of an issue switching Git servers but are now back up and running.

What changed

2 fixes3 additions1 change0 removals
  • Server
  • Fixes
  • Gameplay
  • Store
changedHey folks! Thanks for your patience. We had a bit of an issue switching Git servers but are now back up and running.
fixedBug Fixes:Fix for World 1 final boss sometimes not appearing Fix for Shawn walking off the edge of the world Shawn now always jumps back into the center of the map if he would have jumped out of bounds Fix for Speed Demon, Lucky Locust, Slappy the Clown, and Bruised Banana stickers not displaying % in the pause menu Fix for Softlock if you buy lots and lots of stickers Fixed Competition crowd sfx NPC friends now correctly appear at the Mall Entrance for big story events Shop / Hot Dog / Crafting choice door selection radius fixed Fixed Ginny softlock (should now properly default to a single dialog if her dialog bucket is empty - more dialogs coming soon) Blocked off the top of Choice Doors with a collider to prevent getting stuck Fixed Shoe enemy being broken in certain instances Fixed broken goal in Weezeparadise tile Fixed Hammer hitting multiple times in one frame Fixed The Swarm manual tape missing insect model Fixed softlock in Buses&Wallrides Skyhawk goal Reduced ‘paint can shake’ SFX on combo landed - both volume and frequency
addedGame Design & Tuning:Added new Shawn attacks and started rebalancing Improved Shawn’s hitboxes Reworked Tape and Magazine replace GUI (and magazine slots are now limited to 3) Crowhead can no longer spawn as the first miniboss in a run
fixedLevel Design:Fixed fence grind drops in first tile (Hex Underpass) Fixed an instance where the miniboss would always spawn inside a wall (Paradise Tile) Fixed lots of collision holes in the Mall Fixed missing collision on roof in Bridge tile Fixed floating Tengu in courthouse
addedContent:Added Anton’s Dreams to the hub Added a little polish to landing in grind/manual Ginny opens the shop automatically after talking to her Crowhead can no longer spawn as the first miniboss Added Runout --> Grind transition
addedContent:QOP: “I can't wait to wake up and try something new. I can't sleep at night because I want to try something new.”

Bug Fixes:

Fix for World 1 final boss sometimes not appearing Fix for Shawn walking off the edge of the world Shawn now always jumps back into the center of the map if he would have jumped out of bounds Fix for Speed Demon, Lucky Locust, Slappy the Clown, and Bruised Banana stickers not displaying % in the pause menu Fix for Softlock if you buy lots and lots of stickers Fixed Competition crowd sfx NPC friends now correctly appear at the Mall Entrance for big story events Shop / Hot Dog / Crafting choice door selection radius fixed Fixed Ginny softlock (should now properly default to a single dialog if her dialog bucket is empty - more dialogs coming soon) Blocked off the top of Choice Doors with a collider to prevent getting stuck Fixed Shoe enemy being broken in certain instances Fixed broken goal in Weezeparadise tile Fixed Hammer hitting multiple times in one frame Fixed The Swarm manual tape missing insect model Fixed softlock in Buses&Wallrides Skyhawk goal Reduced ‘paint can shake’ SFX on combo landed - both volume and frequency

Game Design & Tuning:

Added new Shawn attacks and started rebalancing Improved Shawn’s hitboxes Reworked Tape and Magazine replace GUI (and magazine slots are now limited to 3) Crowhead can no longer spawn as the first miniboss in a run

Level Design:

Fixed fence grind drops in first tile (Hex Underpass) Fixed an instance where the miniboss would always spawn inside a wall (Paradise Tile) Fixed lots of collision holes in the Mall Fixed missing collision on roof in Bridge tile Fixed floating Tengu in courthouse

Content:

Added Anton’s Dreams to the hub Added a little polish to landing in grind/manual Ginny opens the shop automatically after talking to her Crowhead can no longer spawn as the first miniboss Added Runout --> Grind transition

QOP: “I can't wait to wake up and try something new. I can't sleep at night because I want to try something new.”

Source

Steam News / 25 March 2025

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