Full notes
Full Helm or High Water update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Events
- Gameplay
- Fixes
- Performance
Full Update Notes
Added Singleplayer support
Crew Player can drop in and out at any time
Singleplayer controls Anchor and Ammo type with objects near the Map
Localized game into 9 new languages
Spanish, French, Italian, German, Portugese, Korean, Japanese, Simplified Chinese, and Traditional Chinese
New game mode: Blockade Runner
Deliver the cargo to the fort undamaged for the full reward
A blockade of ships and forts blocks your path
New enemy factions: English and Spanish Navy
New enemy type: Fort
New sounds for hull damage, cargo damage, stone impact, ship low hp, ship sinking, and cannon reloading
Upgraded Enemy AI now allocates crew members, utilizes all ammo types, and has better aim
Added playable Concertina object. Unlockable at Weaponsmith
Helm Enemy can now be killed to stop an enemy ship from manuvering for 30 seconds
Crew player input now auto switches between controller and keyboard input
Fixed multiple issues with boarding enemies' sword mechanics
Boarding enemies now spawn in groups of between 1 and 4
Tweaked ship smoke and sinking effects
Optimized performance
Many more small bug fixes and changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
