Full notes
Full Hellish Quart update
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What changed
- Gameplay
- Fixes
Hellish Quart changes
Hellish Quart pre-alpha v.2025.12.14.0
TWEAK:
Tweaks of the dynamic sword arm muscles script
Physics solver tweaks
Lowered maximum allowed angular sword speed for more stable collisions
- Jan, Barabasz AIfixed a bug where they would constantly cancel and retry attacks
FIX:
fixed regression: impact variable bug
- Tarnavskifixed a bug where his sword kept colliding with its own hilt
Jacek: near variants of attack animations adjustments for dynamic muscles
Stable mode: edge detectors improvements
Known issues:
Slowing down time interferes with Precise mode physics; parts of the models can get stuck momentarily (fix coming soon)
Some attacks still need to be adjusted to the dynamic sword arm muscle system, so the animation doesn't force impossible situations in edge cases
Source
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