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Steam News26 June 20264d ago

Update 2026.06.26.2

Hellish Quart pre-alpha v.2026.06.26.2 FIX: Jakub: fixed a bug where he had to wait for the "take out smallsword" animation to end before he could start walking again Jacek: fixed regression: too weak dynamic muscles Co

Full notes

Full Hellish Quart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
fixedFIX:
fixedJakub: fixed a bug where he had to wait for the "take out smallsword" animation to end before he could start walking again
fixedJacek: fixed regression: too weak dynamic muscles
fixedCollisions Type: Stable option: fixed all regressions, it now works like the "old" system, you can change to Stable if you don't want physics to alter the animations much.
changedJan, Barabasz: tweaked active frames of certain animations to better fit the dynamic muscles system
changedTWEAK:

Hellish Quart pre-alpha v.2026.06.26.2

FIX:

  • Jakubfixed a bug where he had to wait for the "take out smallsword" animation to end before he could start walking again
  • Jacekfixed regression: too weak dynamic muscles
  • Collisions TypeStable option: fixed all regressions, it now works like the "old" system, you can change to Stable if you don't want physics to alter the animations much.
  • Jan, Barabasztweaked active frames of certain animations to better fit the dynamic muscles system

TWEAK:

  • Hasan, Dynis, Maryna: muscle tweaks

Note: Dynamic Muscles and / or Precise collisions can all be turned off or changed in Options, if you prefer your game to behave differently. You can customize the game to your preference.

Source

Steam News / 26 June 2026

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