Update log
Full HELLDIVERS™ 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- Gameplay
- Balance
- UI and audio
Freedoms greetings Helldivers Small update coming your way!
Overview
Crash fixes
Shield backpack fixes
Miscellaneous fixes
Fixes
Crash Fixes
Fixed a rare crash caused by weapon reloads.
Fixed a rare crash when opening chat on a mission.
Resolved crash related to squad menu.
Fix crash that might happen if host migration occurs during a bug breach.
Fixed crash when opening the Armory or Ship management and Acquisitions menu at the same time when on someone else's ship.
Fixed a UI crash where there could be more than 3 teammates at the same time.
Fixed a crash which occurred after an early host migration and the former host having an unique skin in their hellpod.
Fixed crash that could happen if a peer leaves a four player game.
Miscellaneous fixes
The SH-32 Shield Generator Pack now properly transfers knockback to the wielder."
Fixed Helldiver cardboard not spawning in the tutorial.
Fixed a bug where Helldiver's arms would glitch when quickly picking up the same weapon type twice.
Fixed owned stratagems number increasing for all categories when stratagem is purchased.
Fixed issue with overlapping input for Rock Paper Scissor first option on the controller.
Fixed the Expert Exterminator title being incorrectly available to some players.
Fixed the issue where all the medals of a Warbond page would hide when scrolling.
Scout walkers will now receive the gas confusion effect when damaged by gas. They will also properly take damage on their health zones when receiving damage from flamethrowing or gas weapons.
Fixed name of the new host not showing anymore for clients when host migration happens.
Fix backpack being hidden while in the HMG Emplacement.
Resolved an issue where PS5 players became unjoinable after their console returned from rest mode.
Fixed issue where a poor connection between a joining player and an existing player could cause the existing player to be disconnected from the session. For good measure, we also doubled the threshold for what is considered a poor connection. This should result in less instances of being randomly sent back to your ship without warning or reason.
Fix a host migration issue for stratagem objectives that prevent their completion.
Fix bug where sometimes prerequisite objectives would be shown above the primary objective in the HUD.
Fixed tentacles throwing the player in the air when impaler recalled them.
Fix bug in "EVACUATE HIGH-VALUE ASSETS" where enemies would stop spawning for a period of time when the host leaves.
All Automaton Hulk types will now prioritize the player over the Power Generator in the Evacuate High-Value Assets mission.
Fixed broken menus when opening the main menu right before entering the hellpod (when the Loadout menu opens).
General Brasch was promoted to Super 10-Star General after the latest personal shield generator confusion.
Known Issues
Top Priority
Players may not receive Friend Requests sent from another platform
Enemies will try to shoot the generators through walls in the Rescue High-Value Assets mission
Enemies are sometimes capable of shooting through walls
Social menu is stuck on ‘Please Wait Democratically’ for some players
Dead bodies of Chargers can launch the Helldiver into the air
Medium Priority
Reinforcement may not be available for players who join a game in progress
Pelican-1 may sometimes be launched away if hit with an impaler tentacle
Supply packs may be incorrectly used if pressing down on a controller while calling in a stratagem
Friends "Invite only" games can still be seen
Source
