Update log
Full HELLDIVERS™ 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Fixes
- Maps
- Gameplay
- Performance
- Store
Freedoms Greetings Helldivers, Release Captain Carlberg speaking with the latest and greates from Super Earth
Overview
Balance changes
Fixes
Resolved Top Priority issues
Crashes & Soft Locks
Helldiver Fixes
Weapons & Stratagems
Enemies
Missions & Difficulties
Social Issues & Galactic War Map
Miscellaneous Fixes
Balancing
Stratagems Shield Generator Relay
Increased lifetime from 30 to 40 sec
Primary Weapons SG-8P Punisher Plasma
In response to popular Helldiver demand, General Brasch has issued an administrative order to revert the production changes made to the SG-8P Punisher Plasma (from Patch 01.001.104)
We have reverted the latest changes so the SG-8P Punisher Plasma will now have a more noticeable arc in its projectile path, starting off slower and maintaining speed longer. This will affect its recoil, fire rate, and projectile behavior
To further improve its effectiveness, the magazine capacity has increased from 8 to 10
Fixes
Resolved Top Priority issues:
Fixed an issue where encounters would not end and enemy spawning was turned off for the rest of the mission
Fixed a bug where the hive breaker drill would become inaccessible when called in
Fixed an issue where terminals would lose functionality preventing completion of a mission
Dead bodies of Chargers no longer launch Helldivers into the air
Supply packs are no longer used when pressing the d-pad down button whilst calling in a stratagem
QWERTY keyboard numpad bindings now save correctly after the game restarts
The Service Technician is no longer mourning the death of her beloved pet goldfish “Goldie” and can now be interacted with again. Goldie received a dignified funeral and was laid to rest gracefully in a waste capsule, ejected towards the nearest planets atmosphere where the friction between the air and the capsule caused it to heat up, violently explode, and disintegrate
Fixed an issue so that other players can now join a lobby via Quickplay after any member of a 4-player party leaves
Fixed an issue where the social menu was stuck on ‘Please Wait Democratically’ for some players
Friends "Invite only" games can no longer be seen on the Galactic War Map and cannot be joined
Fixed an issue where uninvited friends could join Invite-Only games via the Social Menu
Invite-only lobbies are no longer shown in the hologram
Crashes & Soft Locks:
Fixed a crash on Difficulty 1 (Trivial) when approaching certain bug holes
Fixed a potential soft-lock when abandoning the mission with the squad while fighting bugs
Fixed Geological Survey mission soft-locking when players joined/left the mission
Fixed a soft-lock that could occur if you hot-joined a game in mission summary and all peers left
Fixed a rare crash while browsing the Armory or the Warbond store
Fixed a crash that could happen when fog was destroyed
Fixed a rare crash related to Flamethrowers and Gas weapons
Fixed a crash when repeatedly entering and leaving the tutorial
Fixed an issue where the Nuke Nursery could not be progressed if two players called down the drill at the same time
Resolved an issue where opening the menu while the Emote wheel was active would prevent players from moving
Fixed the Nuke Nursery terminals sometimes not being interactable
Helldiver Fixes:
Fixed an issue causing excessive ragdolling when diving or crawling on uneven terrain
We're currently working on further solutions to address the ragdolling issues.
Weapons & Stratagems:
Fixed stim pistol incorrectly affecting the STIMS USED statistic in the mission
Source
