HELLDIVERS™ 2
Steam News 12 November 20241y ago

Hotfix 01.001.203

🌍 Overview Crash fix 🔧 Fix Crash on shutdown fix 🧠 Known Issues These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. Top Prio…

Update log

Full HELLDIVERS™ 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions4 changes1 removal
  • Performance
  • Fixes
  • Store
  • Gameplay
  • Maps
changed🌍 OverviewCrash fix
changed🔧 FixCrash on shutdown fix
fixed🧠 Known IssuesThese are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
changedTop Priority:Players are unable to emote when flying through the air
removedMedium Priority:Firebomb Hellpods can no longer destroy larger enemy types such as tanks
changedMedium Priority:High damage weapons will not detonate Hellbombs already present on the map

🌍 Overview

Crash fix

🔧 Fix

Crash on shutdown fix

🧠 Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

Top Priority:

  • Excessive ragdolling can cause a feeling of helplessness and frustration

  • Players are unable to emote when flying through the air

  • Stratagem balls bounce unpredictably off cliffs and some spots

  • The Reinforced Scout Strider does not telegraph its rocket attacks

Medium Priority:

  • The Automaton Barrager Tank's turret continues to work despite its body being destroyed

  • Firebomb Hellpods can no longer destroy larger enemy types such as tanks

  • Players are unable to shoot properly while in the air using a jetpack

  • Reinforcement may not be available for players who join a game in progress

  • Players can get stuck on Pelican-1’s ramp during extraction

  • High damage weapons will not detonate Hellbombs already present on the map

  • Players using the Microsoft IME languages are unable to type Korean, Japanese and Chinese language characters in chat

  • Weapons with a Charge-up mechanic can exhibit unintended behavior when firing faster than the RPM (Rounds Per Minute) limit

Source

Steam News / 12 November 2024

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