Update log
Full HELLDIVERS™ 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- UI and audio
- Maps
- Balance
Overview
Fix for SH-32 Shield Generator Pack
Crash fix
Fixes
Fix for a crash during host migration when a new player joins.
Helldivers were accidentally granted the SH-32 Shield Generator Packs from General Brasch´s personal stash. These are reserved for 10 star generals only. The workers at the distribution center have been sent to re-education camps and regular shields will resume distribution.
Known Issues (Same as last patch)
These are the highest priority issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. This is not a comprehensive list.
Top Priority:
Players may not receive Friend Requests sent from another platform
Large units have no audio cues, allowing them to sneak up on players
Enemies will try to shoot the generators through walls in the Rescue High-Value Assets mission
Enemies are sometimes capable of shooting through walls
Social menu is stuck on ‘Please Wait Democratically’ for some players
Dead bodies of Chargers can launch the Helldiver into the air
Stratagem balls bounce unpredictably off cliffs and some spots
Players may sometimes be unable to join specific friends, or are returned to ship when joined
Medium Priority:
Reinforcement may not be available for players who join a game in progress
Mines may become invisible or may disappear in Multiplayer lobbies
Pelican-1 may sometimes be launched away if hit with an impaler tentacle
Supply packs may be incorrectly used if pressing down on a controller while calling in a stratagem
Friends "Invite only" games can still be seen on the Galactic War Map but cannot be joined
High damage weapons will not detonate hellbombs
Some enemies that bleed out do not progress Personal Orders and Eradicate missions
Source
