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Steam News7 August 202511mo ago

The gods are on your side!

Patch Notes - Version 0.0.23.0 Major Updates Unreal Engine 5.6 Upgrade We've upgraded the game to Unreal Engine 5.

In this update15

Full notes

Full Hell On Earth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes7 additions14 changes2 removals
  • Performance
  • Store
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedUnreal Engine 5.6 UpgradeWe've upgraded the game to Unreal Engine 5.6, delivering enhanced visuals, improved performance, and new technical capabilities for a smoother and more immersive experience.
addedGem System OverhaulAdded Gem Extractor Tool, available for purchase in the shop.
addedGem System OverhaulIntroduced Gem Merger Pre-Selection for better usability.
changedGem System OverhaulRebalanced gem perks for improved gameplay balance.
changedEquipment System EnhancementsRebalanced equipment perks for better balance.
changedEquipment System EnhancementsAdjusted boss equipment drops to reduce Common Items, increasing chances for rarer gear.

Hell On Earth changes

addedWe've upgraded the game to Unreal Engine 5.6, delivering enhanced visuals, improved performance, and new technical capabilities for a smoother and more immersive experience.
addedAdded Gem Extractor Tool, available for purchase in the shop.
addedIntroduced Gem Merger Pre-Selection for better usability.
changedRebalanced gem perks for improved gameplay balance.
changedRebalanced equipment perks for better balance.

Patch Notes - Version 0.0.23.0

Major Updates

Unreal Engine 5.6 Upgrade

  • We've upgraded the game to Unreal Engine 5.6, delivering enhanced visuals, improved performance, and new technical capabilities for a smoother and more immersive experience.

Gem System Overhaul

  • Revamped Gem System, including Inventory, Gem Extractor, Gem Merger, and Gem Equipping.

  • Gems are now organized into categorized stacks instead of a single inventory.

  • Added Gem Extractor Tool, available for purchase in the shop.

  • Introduced Gem Merger Pre-Selection for better usability.

  • Rebalanced gem perks for improved gameplay balance.

Equipment System Enhancements

  • Equip items using drag-and-drop into corresponding slots.

  • Rebalanced equipment perks for better balance.

  • Adjusted boss equipment drops to reduce Common Items, increasing chances for rarer gear.

Menu Rework

  • Completely redesigned menus with a modernized style and improved ergonomics for better navigation and user experience.

  • Menu animated backgrounds temporarily replaced with static images, pending Epic Games' Unreal Engine 5.6.1 update.

New Content

  • New SpellSacred Ground added to the spell roster.
  • Spell Choice Reroll Tokens now available in the shop.

  • Final Boss DisintegrationAdded a new effect with extended time post-victory to enjoy the spectacle.

Translation System

  • Added a new translation system to improve localization and accessibility.

Performance Optimizations

  • Significant improvements to gameplay performance, load times, and overall stability.

Gameplay Improvements

  • Boss Area VisibilityBoss Areas are now slightly revealed when a boss is available.
  • Leveling Up: Sword now lights up during level-up for a more immersive effect.

  • Archer Behavior: Archers pass through when stopped, improving movement flow.

  • Hook Shot (ChainMaster)Removed animation stance for smoother gameplay.
  • Aegis of Gods Rework: Now absorbs a set amount of damage every few seconds (values TBD).

  • Aegis of GodsImproved property descriptions for clarity.

Soul Master Enhancements:

  • Reduced Scythe collider size for better balance.

  • Improved Throw Scythe spell visibility.

  • Fixed hand visibility in Soul Master’s AOE.

  • Fixed Soul Master’s lantern lighting.

  • Cemetery Map: Enhanced lighting for better atmosphere.

  • Chapel CutsceneImproved lighting for a polished visual experience.

Bug Fixes

Gem System

  • Fixed issues with Gem Merger Pre-Selection.

Leveling

  • Fixed bug where gaining two levels at once only offered one upgrade choice.

  • Fixed ability to level up while dead.

Spells and Abilities

  • Fixed Sacred Ground spell interrupting other spell animations.

  • Fixed tooltip flickering for passive and active spells.

  • Fixed ultimate ability allowing jumps outside the map.

Visual and Lighting Fixes

  • Fixed emissive issues for Screaming Ghosts, Flesh Heap legs, Raising Tombs, Flesh Master, and Dark Zomboids.

  • Fixed Flesh Heap explosion flickering.

  • Fixed character lighting consistency.

  • Fixed light effects on Archer’s arrows.

  • Uplifted FX for ground-colliding abilities (e.g., Soul Master, Ultimate).

  • Replaced boss area visual effects for better quality.

NPC and Environment

  • Fixed NPCs spawning inside the floor.

  • Fixed avatar ratio in subtitle layout.

Cloud Save

  • Choice Reroll amounts now save to the cloud and no longer reset.

Notes

  • The menu's animated backgrounds have been temporarily replaced with static images, pending the release of Epic Games' Unreal Engine 5.6.1 update.

Thank you for testing, and as always let us know your thoughts.

Good luck out there!

Source

Steam News / 7 August 2025

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