HELL GALAXY
Steam News 24 April 202626d ago

Patch 0.9.013 is here!

Hello raiders! We’re finally back with a new patch. What are the main updates? First of all, a new set of modules themed around the Gold and Iron Guilds. These modules can be unlocked at the two guild stations in the Co…

Update log

Full HELL GALAXY update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello raiders!

Extracted changes

4 fixes8 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedWe’re finally back with a new patch.
addedFirst of all, a new set of modules themed around the Gold and Iron Guilds. These modules can be unlocked at the two guild stations in the Core area, and we can’t wait for you to try them out.
addedWith these modules, we are also introducing a new feature: quest based unlocking. Until now, the only way to obtain new modules was through station unlocks. From now on, you will also be able to unlock modules or hulls at the end of certain quests, starting with this new module pack, which you will receive at the end of the Iron and Gold Guild side quests.
addedAmong the other additions, you will find new sound effects for Dyrcona’s capital ship explosion cutscene, an initial update to the Stabilizer VFX to better connect it to the player’s ship, as well as several bug fixes.
addedBelow is a list of the main additions introduced in this patch.
addedWhat’s NewNew Modules New modules have been added as rewards at the end of the Iron Guild and Gold Guild side quests in the Core area.

We’re finally back with a new patch.

What are the main updates?

First of all, a new set of modules themed around the Gold and Iron Guilds. These modules can be unlocked at the two guild stations in the Core area, and we can’t wait for you to try them out.

With these modules, we are also introducing a new feature: quest based unlocking. Until now, the only way to obtain new modules was through station unlocks. From now on, you will also be able to unlock modules or hulls at the end of certain quests, starting with this new module pack, which you will receive at the end of the Iron and Gold Guild side quests.

Once unlocked, these modules will be available for purchase at any station in Limbo or the Core.

Among the other additions, you will find new sound effects for Dyrcona’s capital ship explosion cutscene, an initial update to the Stabilizer VFX to better connect it to the player’s ship, as well as several bug fixes.

Below is a list of the main additions introduced in this patch.

What’s New

  • New Modules New modules have been added as rewards at the end of the Iron Guild and Gold Guild side quests in the Core area.

  • Quest Based Module Unlocking Introduced a new system that allows modules to be unlocked through quests. Once unlocked, they can be purchased at stations across the galaxy.

  • Dyrcona Capital Ship Explosion Sound Effects Completely reworked the sound effects for Dyrcona’s capital ship explosion to enhance the impact of the final moment of the battle.

  • Stabilizer VFX Updated the Stabilizer activation visual effects to better connect them to the player’s ship.

Bug Fixes

  • Fixed a bug that prevented certain dialogues from triggering after collecting specific neural fragments

  • Corrected the icon for the Helisum +++ consumable

  • Fixed a bug that prevented stability from being properly restored in some quest autosaves

  • Removed outdated elements in the Core area that displayed incorrect icons

  • Corrected the position of the Dump zone in the Birthy Rock area, which could incorrectly trigger the area entry warning while traveling to Birthy Rock Station

A Look Ahead

We are currently working on a new themed module set based on the story told in the side quest “The Ballad of Thornstone,” as well as on optimization and new narrative content. Keep playing and sharing your feedback with us to help shape our beloved and dangerous Galaxy of Neterun.

Farewell, raiders!

Source

Steam News / 24 April 2026

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