Full notes
Full Hell Clock update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Players,
What changed
- Balance
Hell Clock changes
1.2 was supposed to have active cooldown reduction effects respect a "min cooldown" setting on every Skill, to prevent the crazy manalooping shenanigans we had in the past. Due to an oversight on our part, this was not properly implemented, but it is fixed now!
Fixed an issue where Active Cooldown Reduction was not respecting a Skill's min Cooldown value;
We are still looking into the issue where channeled Skills (Repeater and Double Knives) are not being properly interrupted. We hope to have a patch out that fixes this tomorrow.
Abraços, ~The Hell Clock Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
