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Steam News24 November 20259mo ago

Update 1.2 Hotfix 2

Hey Players, 1.2 was supposed to have active cooldown reduction effects respect a "min cooldown" setting on every Skill, to prevent the crazy manalooping shenanigans we had in the past.

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Repeated intro

Hey Players,

What changed

2 fixes0 additions0 changes0 removals
  • Balance
fixed1.2 was supposed to have active cooldown reduction effects respect a "min cooldown" setting on every Skill, to prevent the crazy manalooping shenanigans we had in the past. Due to an oversight on our part, this was not properly implemented, but it is fixed now!
fixedFixed an issue where Active Cooldown Reduction was not respecting a Skill's min Cooldown value;

Hell Clock changes

fixed1.2 was supposed to have active cooldown reduction effects respect a "min cooldown" setting on every Skill, to prevent the crazy manalooping shenanigans we had in the past. Due to an oversight on our part, this was not properly implemented, but it is fixed now!
fixedFixed an issue where Active Cooldown Reduction was not respecting a Skill's min Cooldown value;

1.2 was supposed to have active cooldown reduction effects respect a "min cooldown" setting on every Skill, to prevent the crazy manalooping shenanigans we had in the past. Due to an oversight on our part, this was not properly implemented, but it is fixed now!

  • Fixed an issue where Active Cooldown Reduction was not respecting a Skill's min Cooldown value;

We are still looking into the issue where channeled Skills (Repeater and Double Knives) are not being properly interrupted. We hope to have a patch out that fixes this tomorrow.

Abraços, ~The Hell Clock Team

Source

Steam News / 24 November 2025

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