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Steam News21 June 20261mo ago

Single Mission Beta Update

This update adds the following... Fixed a bug that would crash the game when trying to load internal cargo into the helicopters. Longbow radar system now requires line of sight to targets to see them.

Full notes

Full Helicopter Gunship DEX update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedThis update adds the following...
fixedFixed a bug that would crash the game when trying to load internal cargo into the helicopters.
removedVehicle turrets should no longer jitter when tracking you.
addedAdded in the first Single Mission. You can fly it but it currently isn't possible to complete the mission.
changedTerrain Resolution in the Video Settings menu has been changed so that the values are FULL, HALF & QUARTER. This setting now alters the terrain resolution which effects both the visible mesh, the collider mesh and the level of tessellation applied at close range. Running at QUARTER should provide a more stable FPS especially when the missiles start flying and you probably won't notice the drop in mesh resolution except when looking very closely at rocky ground. This setting is only applied to terrain as it is streamed in so adjusting it mid-mission may not make an instantaneous difference. It is best to make the change before starting a mission.
fixedFixed a collider on scout BRDMs which was not being disabled when outside the player bubble.

Helicopter Gunship DEX changes

addedThis update adds the following...
fixedFixed a bug that would crash the game when trying to load internal cargo into the helicopters.
removedVehicle turrets should no longer jitter when tracking you.
addedAdded in the first Single Mission. You can fly it but it currently isn't possible to complete the mission.
changedTerrain Resolution in the Video Settings menu has been changed so that the values are FULL, HALF & QUARTER. This setting now alters the terrain resolution which effects both the visible mesh, the collider mesh and the level of tessellation applied at close range. Running at QUARTER should provide a more stable FPS especially when the missiles start flying and you probably won't notice the drop in mesh resolution except when looking very closely at rocky ground. This setting is only applied to terrain as it is streamed in so adjusting it mid-mission may not make an instantaneous difference. It is best to make the change before starting a mission.

This update adds the following...

  1. Fixed a bug that would crash the game when trying to load internal cargo into the helicopters.

  2. Longbow radar system now requires line of sight to targets to see them.

  3. Vehicle turrets should no longer jitter when tracking you.

  4. Added in the first Single Mission. You can fly it but it currently isn't possible to complete the mission.

  5. Terrain Resolution in the Video Settings menu has been changed so that the values are FULL, HALF & QUARTER.

    This setting now alters the terrain resolution which effects both the visible mesh, the collider mesh and the level of tessellation applied at close range.

    Running at QUARTER should provide a more stable FPS especially when the missiles start flying and you probably won't notice the drop in mesh resolution except when looking very closely at rocky ground.

    This setting is only applied to terrain as it is streamed in so adjusting it mid-mission may not make an instantaneous difference. It is best to make the change before starting a mission.

  6. Fixed a collider on scout BRDMs which was not being disabled when outside the player bubble.

Source

Steam News / 21 June 2026

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