Update log
Full Helicopter Gunship DEX update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
This update adds the following...
Wingmen are now operational again and should be able to engage targets correctly. The still require baby sitting though and this is something I will improve as we go forward.
Optimised the colliders on the map and this should make a noticeable difference when flying around. Frame rate still drops more than I'd like when the bullets start flying.
Updated the waypoint icons on the mission planning map to make them easier to read. You can now instantly see which waypoint corresponds to Primary (T1) or Secondary (T2) missions without having to cross reference the waypoint names.
Bullets used by the Apache's 30mm cannon are now driven by some custom physics code. After some testing I don't actually think it is any faster but feedback very welcome on this. To test, fly the Apache and shoot something (terrain, a tree, anything really) and see whether your frame rate drops noticeably.
Source
