Update log
Full Helicopter Gunship DEX update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Fixes
This update adds the following...
MH-60M DAP - essentially the same as the MH-60L DAP except it has air filters, a different targeting pod and a refuelling boom. This model will receive more advanced weapons e.g. SPIKE NLOS and a digital cockpit in the future.
Fixed a potential hard crash related to some incorrect collider setups
Tweaked the terrain rendering system to get rid of some visual artefacts. Some minor tweaks to improve higher altitude fidelity.
Increased the range at which hi resolution terrain tiles are loaded in removing the need for low resolution terrain tiles which were a sort of yellow sand colour and pretty obvious (although I was going to recolour them to fit better). Performance feedback welcome on this but it seems to be minimal, if anything, on my test machine.
Fixed a missing LOD on the M261 rocket pod launcher
Fixed an incorrect value in the Blackhawks engine SFX so that it spools up correctly at the start of a mission.
Added the correct image for the DAP when selecting it in the mission planning
Added the correct image for the DAP on the Stores MFD page.
Updated the music player so it will once again fade correctly between tracks rather than getting cut off suddenly. I've also updated it to stream music tracks rather than load them into RAM which will save a few MB.
Source
