Update log
Full Helicopter Gunship DEX update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
This update adds the following...
Moved all the particle effects for vehicle explosions, smoke and burning fires to a centralised database. This means units don't have to have a unique copy stored of each effect stored in RAM. They simple spawn the required effects when needed. This is much more RAM efficient when dealing with 1,000s of vehicles. This also allows me to tweak effects from a single location.
Updated the burning fire effects so that they are no longer shrunk down in size when viewed through the targeting pod.
UH-60L Blackhawk is now flyable in its transport configuration. It has an internal cargo capacity of 1,500kg, a max sling load of 4,000kg and can carry up to 10 infantry. You can also fit 2 M134 window gunners.
I've tested loading cargo, troops and sling loading so that should all work well.
Flight model works well and the helicopter is very well balanced and feels nice to fly.
There are still a few tweaks I need to make to some parts of the 3D model & LODs and I still need to implement a proper system for the rear wheel suspension and castor setup but it is functional.
Source
