Full notes
Full Heist Haven update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Crew! I'm back with a new update today that focuses a lot on Multiplayer stability and fixes a large number of other bugs. Keep heisting and see you at the next update! Cheers, Justin from Somehow Games
What changed
- Performance
- Server
- Fixes
- UI and audio
- Gameplay
- Balance
Heist Haven changes
Patch notes for version 0.4.11: Improved: Networking bandwidth has been largely reduced by trimming unnecessary updates from the server.
Fixed: Issue where certain loot containers that required Press & Hold would no longer open after patch 0.4.10.
Fixed: Issue where players would not be able to see each other’s customisation options properly.
Fixed: Some gaps in the world.
Fixed: Mission Markers are now hidden when getting very close to stop them from interfering with objects.
Fixed: Vehicle Start Audio plays when vehicles spawn in.
- TweakedChanged the number of cars out and about during the day.
- FixedSome new road collision issues
Fixed: Cars were getting stuck in the roads sometimes, especially when spawning on slopes.
Fixed: Cars were not despawning quickly enough
Fixed: Players could break out of the demo - thanks charloles_5!
- FixedPlayer Level not correctly updating when the game starts, and no new XP has been gained yet.
Tweaked: Fall Damage is more in line with expected gameplay scenarios: you can fall from higher before you die now, but damage also builds up more linearly.
Fixed: Some Items falling through the world.
- FixedAdded some behaviours to help cars navigate traffic better.
- ImprovedMissions now auto-complete when all objectives have been reached. (Can be changed with the setting “Auto-Complete missions when complete” in gameplay settings.
Fixed: Issue where the Crew Vault widget did not display more than 6 digits.
Fixed: Issue where the cargo container crates could knock you back and deal damage.
Improved: Cargo container crates now have HUD and Objective Markers
Fixed: Cargo Container Crates not resetting with the heists.
Source
Changelog.gg summarizes and formats this update. How we read updates.
