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Steam News18 October 20258mo ago

Update: v0.4.11

Hey Crew! I'm back with a new update today that focuses a lot on Multiplayer stability and fixes a large number of other bugs. Keep heisting and see you at the next update!

Full notes

Full Heist Haven update

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Repeated intro

Hey Crew! I'm back with a new update today that focuses a lot on Multiplayer stability and fixes a large number of other bugs. Keep heisting and see you at the next update! Cheers, Justin from Somehow Games

What changed

15 fixes2 additions4 changes0 removals
  • Performance
  • Server
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
addedHey Crew! I'm back with a new update today that focuses a lot on Multiplayer stability and fixes a large number of other bugs. Keep heisting and see you at the next update! Cheers, Justin from Somehow Games
changedPatch notes for version 0.4.11: Improved: Networking bandwidth has been largely reduced by trimming unnecessary updates from the server.
fixedFixed: Issue where certain loot containers that required Press & Hold would no longer open after patch 0.4.10.
fixedFixed: Issue where players would not be able to see each other’s customisation options properly.
fixedFixed: Some gaps in the world.
fixedFixed: Mission Markers are now hidden when getting very close to stop them from interfering with objects.

Heist Haven changes

addedHey Crew! I'm back with a new update today that focuses a lot on Multiplayer stability and fixes a large number of other bugs. Keep heisting and see you at the next update! Cheers, Justin from Somehow Games
changedPatch notes for version 0.4.11: Improved: Networking bandwidth has been largely reduced by trimming unnecessary updates from the server.
fixedFixed: Issue where certain loot containers that required Press & Hold would no longer open after patch 0.4.10.
fixedFixed: Issue where players would not be able to see each other’s customisation options properly.
fixedFixed: Some gaps in the world.

Patch notes for version 0.4.11: Improved: Networking bandwidth has been largely reduced by trimming unnecessary updates from the server.

  • Fixed: Issue where certain loot containers that required Press & Hold would no longer open after patch 0.4.10.

  • Fixed: Issue where players would not be able to see each other’s customisation options properly.

  • Fixed: Some gaps in the world.

  • Fixed: Mission Markers are now hidden when getting very close to stop them from interfering with objects.

  • Fixed: Vehicle Start Audio plays when vehicles spawn in.

  • TweakedChanged the number of cars out and about during the day.
  • FixedSome new road collision issues
  • Fixed: Cars were getting stuck in the roads sometimes, especially when spawning on slopes.

  • Fixed: Cars were not despawning quickly enough

  • Fixed: Players could break out of the demo - thanks charloles_5!

  • FixedPlayer Level not correctly updating when the game starts, and no new XP has been gained yet.
  • Tweaked: Fall Damage is more in line with expected gameplay scenarios: you can fall from higher before you die now, but damage also builds up more linearly.

  • Fixed: Some Items falling through the world.

  • FixedAdded some behaviours to help cars navigate traffic better.
  • ImprovedMissions now auto-complete when all objectives have been reached. (Can be changed with the setting “Auto-Complete missions when complete” in gameplay settings.
  • Fixed: Issue where the Crew Vault widget did not display more than 6 digits.

  • Fixed: Issue where the cargo container crates could knock you back and deal damage.

  • Improved: Cargo container crates now have HUD and Objective Markers

  • Fixed: Cargo Container Crates not resetting with the heists.

Source

Steam News / 18 October 2025

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