HomeGamesUpdatesPricingMethodology
Steam News15 December 20256mo ago

November Devlog! ☕

Hey everyone! 💚 Another cozy month has flown by, and we are excited to share what we have been working on for Heidi’s Legacy!

Full notes

Full Heidi's Legacy: Mountains Calling update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! 💚 Another cozy month has flown by, and we are excited to share what we have been working on for Heidi’s Legacy!

What changed

0 fixes5 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedMore life through VFXYou can now see clearer feedback when goats munch on the right flowers, when a production mini game succeeds, and during the mushroom digging mini game. We still need to add more, these small touches are essential to any video game!
changedA world full of soundSound design also got a huge upgrade this month! Where we once only had music and a few UI sounds, the game is now filled with ambience.
addedA world full of soundYou can hear the village hens come alive, windy atmospheres higher up in the mountains, frogs croaking near the ponds, birds chirping, footsteps for Adèle and the goats, goats bleating, and many new UI sounds!
changedA world full of soundIt has completely changed how the world feels.
addedIntroducing the Mood mechanicWe added a new gameplay system called Mood, which reflects how Adèle is feeling day to day. Working too hard will lower it, while resting, socializing, and doing fulfilling activities will raise it.
addedIntroducing the Mood mechanicEvery action now clearly shows whether it will improve or reduce your mood, adding a new layer of choice and balance to daily life in the mountains.

More life through VFX

We spent quite some time polishing visual effects across the game to make actions feel more satisfying.

You can now see clearer feedback when goats munch on the right flowers, when a production mini game succeeds, and during the mushroom digging mini game. We still need to add more, these small touches are essential to any video game!

A world full of sound

Sound design also got a huge upgrade this month! Where we once only had music and a few UI sounds, the game is now filled with ambience.

You can hear the village hens come alive, windy atmospheres higher up in the mountains, frogs croaking near the ponds, birds chirping, footsteps for Adèle and the goats, goats bleating, and many new UI sounds!

It has completely changed how the world feels.

Cozy Quest highlights

November was extra special because we were part of Cozy Quest! We’re incredibly grateful and excited to have been included 💚

We participated in a panel with the organizers and recorded a fully commented Let’s Play with subtitles, which we sometimes use for livestreams directly on the Steam page.

Huge thanks to the Cozy Quest organizer Secret Mode for making this happen 💚

Introducing the Mood mechanic

We added a new gameplay system called Mood, which reflects how Adèle is feeling day to day. Working too hard will lower it, while resting, socializing, and doing fulfilling activities will raise it.

Every action now clearly shows whether it will improve or reduce your mood, adding a new layer of choice and balance to daily life in the mountains.

Hello Indie Live Expo

And finally, we were honored to be part of the Indie Live Expo Steam sales page, a major Japanese festival! For the occasion, we created a brand-new version of our trailer, fully voiced over in Japanese, with subtitles!

As a French duo, we’re very fond of Japanese culture, so we really enjoyed working on this trailer 🐐

Thank you as always for following the development! If you are enjoying these updates, do not forget to Follow Heidi’s Legacy on Steam so you never miss a Devlog 💚 You can also join us on Discord!

Cheers!

Meli & Bloo

Source

Steam News / 15 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.