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Steam News11 April 20206y ago

Update 1.1 Arriving Next Week

Update 1.1 will arrive sometime next week. It primarily addresses issues with current map design. Current maps will be cut in half.

Full notes

Full Hecaton update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Maps
changedIt primarily addresses issues with current map design.
changedCurrent maps will be cut in half. For example, the current map Twin Falls will be split into two maps: one called Upper Twin Falls and another called Lower Twin Falls.
changedMap flow will now be standardized. All maps will have the same flow of Destroy the Transmitter to Open the Door Get to the Boss Teleporter and fight the Boss
changedPreviously, some maps became a bit too confusing with multiple Transmitters and multiple Doors.
changedThis will also result in much more map variety. For example, Stage 1's map choice will increase from 3 to 6.
addedEach new map will also have a new unique Large Chest. As a result, Items and Bounty Hunters with a specific Large Chest Counter will have their requirements released.
For example, Stage 1's map choice will36For example, Stage 1's map choice will increased, buff

Hecaton changes

changedIt primarily addresses issues with current map design.
changedCurrent maps will be cut in half. For example, the current map Twin Falls will be split into two maps: one called Upper Twin Falls and another called Lower Twin Falls.
changedMap flow will now be standardized. All maps will have the same flow of Destroy the Transmitter to Open the Door Get to the Boss Teleporter and fight the Boss
changedPreviously, some maps became a bit too confusing with multiple Transmitters and multiple Doors.
changedThis will also result in much more map variety. For example, Stage 1's map choice will increase from 3 to 6.

Update 1.1 will arrive sometime next week.

It primarily addresses issues with current map design.

  • Current maps will be cut in half. For example, the current map Twin Falls will be split into two maps: one called Upper Twin Falls and another called Lower Twin Falls.

  • Map flow will now be standardized. All maps will have the same flow of

    1. Destroy the Transmitter to Open the Door

    2. Get to the Boss Teleporter and fight the Boss

  • Previously, some maps became a bit too confusing with multiple Transmitters and multiple Doors.

  • This will also result in much more map variety. For example, Stage 1's map choice will increase from 3 to 6.

  • Each new map will also have a new unique Large Chest. As a result, Items and Bounty Hunters with a specific Large Chest Counter will have their requirements released.

  • Some other changes will also be rolled into this update

The resulting changes pushes the game flow more into Action and de-emphasizes the feeling of getting lost in larger areas.

Source

Steam News / 11 April 2020

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