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Steam News19 July 20178y ago

Beta Patch 481

Patch 481 is available for PC, Mac and Linux now on the beta branch. Don’t know how to access beta? Read this.

Full notes

Full Heathen Engineering's Terran update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Compatibility
  • Events
  • Performance
changedPatch 481 is available for PC, Mac and Linux now on the beta branch. Don’t know how to access beta? Read this.
changedGameCosting has been added to asset claiming e.g. it will now cost you eCredits to claim new worlds. Your first or ‘home’ world is still free to claim. Claim costs calculations include Admin ; based on the number of controlled worlds plus additional cost if this is the first claimed world in a system. Labour ; based on admin costs and further impacted by conflict status Material ; based on distance to available resources and impacted by conflict status. Later updates will see the inclusion of pilot enhancements and other mechanisms to reduce the cost of claiming worlds, at current the cost is a default calculation. New Steam Avatars have been made available on the Official game group, you can access these here or in game by clicking your profile image in the Dashboard or Early Access Challenge area. If opened in game this will trigger the Steam Overlay and navigate it to the group’s avatar page. Leader board icons will now open the Steam overlay to the selected users profile page. If you click your own icon it will open the official game group avatar page where you can select from one of Terran’s Steam Avatars to set as your own.
changedTechnicalGame Engine Update to v2017.1; Terran will continue to update along with significant updates to the base engine until we approach the end of Early Access to insure the best possible compatibility, performance and quality possible. Steam integration update; the integration with the steam overlay has been updated we will be adding additional functionality to leader boards and friends so more can be done in game or triggered through the Steam Overlay. GameSparks update; corrected several bugs dealing with the awarding of Early Access Points and its leader boards. This will be expanded on further in upcoming patches. New shadowing approach for direct lights (the Sun for example) this should greatly improve lighting and general game performance in scenes with larger structures such as the Alpha One station. Updated the metadata save file structure for upcoming features around NPC organizations. These changes will be driving the gameplay changes of the next patch and brings NPC organizations to the game along with trade, politics and more. Note initialization of older organizations will report an error in the log file however the game will rebuild the meta-data as needed, this should only occur once on the first touch of an organization after the update is applied.

Heathen Engineering's Terran changes

changedPatch 481 is available for PC, Mac and Linux now on the beta branch. Don’t know how to access beta? Read this.
changedCosting has been added to asset claiming e.g. it will now cost you eCredits to claim new worlds. Your first or ‘home’ world is still free to claim. Claim costs calculations include Admin ; based on the number of controlled worlds plus additional cost if this is the first claimed world in a system. Labour ; based on admin costs and further impacted by conflict status Material ; based on distance to available resources and impacted by conflict status. Later updates will see the inclusion of pilot enhancements and other mechanisms to reduce the cost of claiming worlds, at current the cost is a default calculation. New Steam Avatars have been made available on the Official game group, you can access these here or in game by clicking your profile image in the Dashboard or Early Access Challenge area. If opened in game this will trigger the Steam Overlay and navigate it to the group’s avatar page. Leader board icons will now open the Steam overlay to the selected users profile page. If you click your own icon it will open the official game group avatar page where you can select from one of Terran’s Steam Avatars to set as your own.
changedGame Engine Update to v2017.1; Terran will continue to update along with significant updates to the base engine until we approach the end of Early Access to insure the best possible compatibility, performance and quality possible. Steam integration update; the integration with the steam overlay has been updated we will be adding additional functionality to leader boards and friends so more can be done in game or triggered through the Steam Overlay. GameSparks update; corrected several bugs dealing with the awarding of Early Access Points and its leader boards. This will be expanded on further in upcoming patches. New shadowing approach for direct lights (the Sun for example) this should greatly improve lighting and general game performance in scenes with larger structures such as the Alpha One station. Updated the metadata save file structure for upcoming features around NPC organizations. These changes will be driving the gameplay changes of the next patch and brings NPC organizations to the game along with trade, politics and more. Note initialization of older organizations will report an error in the log file however the game will rebuild the meta-data as needed, this should only occur once on the first touch of an organization after the update is applied.

Patch 481 is available for PC, Mac and Linux now on the beta branch. Don’t know how to access beta? Read this.

Patch Notes

Patch 481 updates the base engine, Steam integration and GameSparks integration, expect a larger than usual patch download size. Updates to the save file structure have also been made in preparation from the next patch.

Game

Costing has been added to asset claiming e.g. it will now cost you eCredits to claim new worlds. Your first or ‘home’ world is still free to claim. Claim costs calculations include Admin; based on the number of controlled worlds plus additional cost if this is the first claimed world in a system. Labour; based on admin costs and further impacted by conflict status Material; based on distance to available resources and impacted by conflict status. Later updates will see the inclusion of pilot enhancements and other mechanisms to reduce the cost of claiming worlds, at current the cost is a default calculation. New Steam Avatars have been made available on the Official game group, you can access these here or in game by clicking your profile image in the Dashboard or Early Access Challenge area. If opened in game this will trigger the Steam Overlay and navigate it to the group’s avatar page. Leader board icons will now open the Steam overlay to the selected users profile page. If you click your own icon it will open the official game group avatar page where you can select from one of Terran’s Steam Avatars to set as your own.

Technical

Game Engine Update to v2017.1; Terran will continue to update along with significant updates to the base engine until we approach the end of Early Access to insure the best possible compatibility, performance and quality possible. Steam integration update; the integration with the steam overlay has been updated we will be adding additional functionality to leader boards and friends so more can be done in game or triggered through the Steam Overlay. GameSparks update; corrected several bugs dealing with the awarding of Early Access Points and its leader boards. This will be expanded on further in upcoming patches. New shadowing approach for direct lights (the Sun for example) this should greatly improve lighting and general game performance in scenes with larger structures such as the Alpha One station. Updated the metadata save file structure for upcoming features around NPC organizations. These changes will be driving the gameplay changes of the next patch and brings NPC organizations to the game along with trade, politics and more. Note initialization of older organizations will report an error in the log file however the game will rebuild the meta-data as needed, this should only occur once on the first touch of an organization after the update is applied.

Source

Steam News / 19 July 2017

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