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Steam News4 August 202611d ago

HOI IV Dev Corner | National Focus Flavor

Hello all! Today we're kicking off a new round of Dev Corners, this time turning our attention to a project we haven't touched on yet.

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Hello all! Today we're kicking off a new round of Dev Corners, this time turning our attention to a project we haven't touched on yet. We'll start with some early questions around ideas we have in mind, while future Dev Corners here will get a lot more specific about the country and content drafts we'd like your opinions on. Let’s start with some general design questions, just to see what kind of focus tree styles you liked and what you would want to see more of:

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0 fixes1 addition2 changes0 removals
  • Gameplay
  • Events
addedHello all! Today we're kicking off a new round of Dev Corners, this time turning our attention to a project we haven't touched on yet. We'll start with some early questions around ideas we have in mind, while future Dev Corners here will get a lot more specific about the country and content drafts we'd like your opinions on. Let’s start with some general design questions, just to see what kind of focus tree styles you liked and what you would want to see more of:
changedWhen focus trees have optional focuses with political flavor, do you mainly prefer: national spirits that grant bonuses that fit your regime, unique country leaders and traits, or perhaps flavor events?
changedDo you think there are underrated mechanics that focus trees don’t always interact with? (We’ve heard license bonuses for example).
  • Do you think focus trees of different countries should interact more with each other, and what sort of focuses? Shared branches are one way to achieve this of course, but perhaps there are focuses that are country-specific that you still think should synergize that currently don’t.

  • When focus trees have optional focuses with political flavor, do you mainly prefer: national spirits that grant bonuses that fit your regime, unique country leaders and traits, or perhaps flavor events?

  • Do you think there are underrated mechanics that focus trees don’t always interact with? (We’ve heard license bonuses for example).

Now, let’s have a look at one of the ideas for a country-specific mechanic that’s in the works, which makes it possible to get bonuses from cooperating economically with countries as if they are companies. Steam post imageLet us know what you think!

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Steam News / 4 August 2026

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