Update log
Full Heartless & Dreadful : Return by 72 Hours update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Fixed constant combat music in New World. - Fixed an exception error OnTriggerEnter for dialogue related triggers, if some other object or enemy enters it in the start of the Mission. Rare and stupid. - Fixed the new sky not reducing it's brightness when the night comes in the New World. - Removed a deprecated tip. - Improved Grindrail behavior, now they should accept the mounting direction properly. - Re-introduced gradual day unlocking in post-game, and converted it to utilize the normal save file for unlocking instead of playerprefs, so the progress can be saved in a save file. Not doing real-life days for this change cause some lads wanted to do it all in one day instead of throughout multiple.
The last visited day will be used for the conversion to the save file, so if your last played day was 2, it'll save as 2 until you unlock the rest.
Lemme know if anything's broken.
Source
