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Steam News9 April 20264mo ago

Patch v1.25.4

Fixed one whole typo on the loading screen. - Fixed a few issues with the charged weapon sound and visual effects continuing to play constantly when they shouldn't under certain conditions.

Full notes

Full Heartless & Dreadful : Return by 72 Hours update

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What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Gameplay
fixedFixed one whole typo on the loading screen. - Fixed a few issues with the charged weapon sound and visual effects continuing to play constantly when they shouldn't under certain conditions. - Fixed an issue where button mashing state for mashing attacks... okay, one attack - wouldn't get reset right when dialogues started. - Fixed performance issues in Mission 12 on Linux related to a certain mirror's shader being messy on Vulkan.
changedThere's a small issue related to grindable rails right now, but it doesn't affect gameplay currently if you use them as expected, i.e get on and hold forward. I'll investigate that tho.

Heartless & Dreadful : Return by 72 Hours changes

fixedFixed one whole typo on the loading screen. - Fixed a few issues with the charged weapon sound and visual effects continuing to play constantly when they shouldn't under certain conditions. - Fixed an issue where button mashing state for mashing attacks... okay, one attack - wouldn't get reset right when dialogues started. - Fixed performance issues in Mission 12 on Linux related to a certain mirror's shader being messy on Vulkan.
changedThere's a small issue related to grindable rails right now, but it doesn't affect gameplay currently if you use them as expected, i.e get on and hold forward. I'll investigate that tho.
  • Fixed one whole typo on the loading screen. - Fixed a few issues with the charged weapon sound and visual effects continuing to play constantly when they shouldn't under certain conditions. - Fixed an issue where button mashing state for mashing attacks... okay, one attack - wouldn't get reset right when dialogues started. - Fixed performance issues in Mission 12 on Linux related to a certain mirror's shader being messy on Vulkan.

There's a small issue related to grindable rails right now, but it doesn't affect gameplay currently if you use them as expected, i.e get on and hold forward. I'll investigate that tho.

Lemme know if anything's broken.

Source

Steam News / 9 April 2026

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