Full notes
Full Heartless & Dreadful : Return by 72 Hours update
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What changed
- Compatibility
- Gameplay
Heartless & Dreadful : Return by 72 Hours changes
Sorry took a little longer because i had been doing it at night and re-encoding videos for both windows and linux took like 3 hours + doing a build took an extra 1 and it was like 1 AM and I was like FUC it takes so long i go to bed.
All platforms:
Added a bandaid/extra check for unlocking Divergence because the code is smelly, now if you load a save file that has game beaten flag, it should set it properly.
(This should solve divergence being locked after reinstalling the game and loading a completed game save file. If it's still somehow screwed, you can press F1 after loading your save file in the main menu to force unlock it.)
Added text to indicate what to do to unlock divergence in the level selection menu to make it a bit more obvious.
Linux specific (I tested these on my Linux laptop, all seems to work.)
Reverted default rendering api to Vulkan for Linux because upgrading to Unity 6 changed it to OpenGL to be the default one for some reason.
Re-encoded videos to use vp8 again just like pre 1.25. (That is why the download size is a bit too large. But this should resolve the issue of video playback not working on Linux devices.)
Thanks for the reports, if something is still broken let me know!
Source
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