Update log
Full Heartless & Dreadful : Return by 72 Hours update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Server
give me your liver.
-
Malice
's projectiles can now be parried/reflected. -
Malice
's attacks have been de-randomized, instead he attacks in a pattern. -
Malice
received additional attacks, will now switch between grounded and flying state. Basically, the projectile spam has been reduced a lot and it's better to fight overall as now you get to use your normal grounded moves a lot more often. - Fixed an issue where the Sinner mode was set incorrectly in a cutscene. - Sinner gauge no longer "unlocks" for characters that is not Shamir.
Known issues - You can check them below, you can also check what is being worked on/what's on the todo list as well. https://trello.com/b/suviZn7g/known-issues-and-bug-tracking
If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail (game.manager.hnd@gmail.com), or on the stinky Discord server. For Discord, it may take time to approve new people due to someone having to sleep. https://discord.gg/2ZyurUSbeE
Source
