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Steam News14 June 20262mo ago

Patch v1.25.12

lemme know if anything's broken - Fixed an issue with Inverse Kinematics for the character's legs not being disabled when using a moving platform, causing the character's legs to look a bit weird.

Full notes

Full Heartless & Dreadful : Return by 72 Hours update

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What changed

2 fixes0 additions0 changes0 removals
  • Fixes
fixedlemme know if anything's broken - Fixed an issue with Inverse Kinematics for the character's legs not being disabled when using a moving platform, causing the character's legs to look a bit weird. - Fixed Enertih's ct drain not working anymore. I guess when I was making changes to the way doppelganger was working I accidentally removed it. Oops. - Fixed a missing material in Mission 06.
fixedAlso fixed an issue where Huntress (CAG) could get flung off when using any of the moves on the rail.

Heartless & Dreadful : Return by 72 Hours changes

fixedlemme know if anything's broken - Fixed an issue with Inverse Kinematics for the character's legs not being disabled when using a moving platform, causing the character's legs to look a bit weird. - Fixed Enertih's ct drain not working anymore. I guess when I was making changes to the way doppelganger was working I accidentally removed it. Oops. - Fixed a missing material in Mission 06.
fixedAlso fixed an issue where Huntress (CAG) could get flung off when using any of the moves on the rail.

lemme know if anything's broken - Fixed an issue with Inverse Kinematics for the character's legs not being disabled when using a moving platform, causing the character's legs to look a bit weird. - Fixed Enertih's ct drain not working anymore. I guess when I was making changes to the way doppelganger was working I accidentally removed it. Oops. - Fixed a missing material in Mission 06.

  • Also fixed an issue where Huntress (CAG) could get flung off when using any of the moves on the rail.

Source

Steam News / 14 June 2026

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