In this update3
Full notes
Full Heard of the Story? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Heard of the Story? changes
π¬ Dialogue
Added a lot of new personality-based dialogue surrounding interests and disinterests rather than just "I like gathering". They will now see these as their favourite three and most hated three activities.
This normal likes and dislikes remain and can still be conveyed about any activity, but these random spiels will no longer show up in the journal. Essentially, things now have to be a villager's important hobby to be marked down
Improved grammar surroundings buildings, experiences, and expectations
πΎ Fields
Improved the visual progression of wheat and flax; there are now five distinct visual stages to each and flax has its own versions as opposed to looking just like wheat in its growing phases
Changed field progression to be based on time rather than the number of nights
Fixed watering effect moving with the player and abruptly stopping
π Others
Added branches to pine tree forests for newly generated worlds
Villagers can now read books and examine things whilst sitting down
Shift and caps lock are now listened to in the previously updated fields of the new adventure screen
Fixed transparency issues when decorating and placing certain things
Fixed villagers getting stuck because of trying to complete goals whilst sitting down
Fixed villagers repeating some long actions right after each other (for example, sitting at a tavern, getting up, and then immediately going for another drink damn drunkards!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
