What changed
0 fixes2 additions1 change0 removals
addedFri 12/13 : I finally beat the other game and turned it off I promise... I should have lots of time to prepare v1.0.1 and get it out the door this weekend, I have a new branch for the first major new feature started too... I am guessing v1.1.0 will include that some time after new years. More added to 1.0.1 now, to be sent for reviews on Sunday....
changedSat 12/7 : 1.0.1 is in progress, I may allow 2 weeks for this update, as I am at Aquilo trying to get a base started... productivity might return if I ever finish this playthrough rofl. Updates so far are minor, but at least one bug fix, so I won't let it lie for long... they are also leaning towards backend changes and setup for future plans, code cleanup that won't have any immediate effect on app functionality (we hope right!).
addedI have specific notes for a couple of major new features, a gameplay mode and a customization, both with potentially much work/content to create... more to come soon!
Heal The Survivors changes
addedFri 12/13 : I finally beat the other game and turned it off I promise... I should have lots of time to prepare v1.0.1 and get it out the door this weekend, I have a new branch for the first major new feature started too... I am guessing v1.1.0 will include that some time after new years. More added to 1.0.1 now, to be sent for reviews on Sunday....
changedSat 12/7 : 1.0.1 is in progress, I may allow 2 weeks for this update, as I am at Aquilo trying to get a base started... productivity might return if I ever finish this playthrough rofl. Updates so far are minor, but at least one bug fix, so I won't let it lie for long... they are also leaning towards backend changes and setup for future plans, code cleanup that won't have any immediate effect on app functionality (we hope right!).
addedI have specific notes for a couple of major new features, a gameplay mode and a customization, both with potentially much work/content to create... more to come soon!
Fri 12/13 : I finally beat the other game and turned it off I promise... I should have lots of time to prepare v1.0.1 and get it out the door this weekend, I have a new branch for the first major new feature started too... I am guessing v1.1.0 will include that some time after new years. More added to 1.0.1 now, to be sent for reviews on Sunday....
Sat 12/7 : 1.0.1 is in progress, I may allow 2 weeks for this update, as I am at Aquilo trying to get a base started... productivity might return if I ever finish this playthrough rofl. Updates so far are minor, but at least one bug fix, so I won't let it lie for long... they are also leaning towards backend changes and setup for future plans, code cleanup that won't have any immediate effect on app functionality (we hope right!).
I said no roadmap, and yet I am low on "little things", so it may be time for larger additions, which may not fit in 2-week sprints or whatever this process is... I started working on more complex git processes than I was using until now. If I start a JIRA system for this, we may have to reconsider how "fun" this project is rofl.... ;)
I have specific notes for a couple of major new features, a gameplay mode and a customization, both with potentially much work/content to create... more to come soon!